Compare any two graphics cards:
GeForce GTX 580 vs Geforce GTX 780
IntroThe GeForce GTX 580 makes use of a 40 nm design. nVidia has clocked the core frequency at 772 MHz. The GDDR5 memory is set to run at a frequency of 1002 MHz on this card. It features 512 SPUs along with 64 Texture Address Units and 48 ROPs.Compare all that to the Geforce GTX 780, which makes use of a 28 nm design. nVidia has clocked the core speed at 863 MHz. The GDDR5 memory is set to run at a frequency of 1502 MHz on this particular card. It features 2304 SPUs as well as 192 TAUs and 48 Rasterization Operator Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
Grand Theft Auto V | 1920x1080 | Very High
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Geforce GTX 780 will be 50% faster than the GeForce GTX 580 in general, due to its greater data rate. (explain)
Texel RateThe Geforce GTX 780 should be a lot (approximately 235%) more effective at AF than the GeForce GTX 580. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Geforce GTX 780 is a better choice, but not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be moved past the external memory interface within a second. It is worked out by multiplying the interface width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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