Compare any two graphics cards:
Geforce GTX 780 vs Radeon HD 7950
IntroThe Geforce GTX 780 makes use of a 28 nm design. nVidia has set the core frequency at 863 MHz. The GDDR5 memory runs at a speed of 1502 MHz on this card. It features 2304 SPUs as well as 192 Texture Address Units and 48 ROPs.
Compare all of that to the Radeon HD 7950, which features GPU core speed of 800 MHz, and 1536 MB of GDDR5 RAM running at 1250 MHz through a 384-bit bus. It also is made up of 1792 Stream Processors, 112 TAUs, and 32 ROPs.
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical Benchmarks
Power Consumption (Max TDP)
Theoretically speaking, the Geforce GTX 780 will be 20% quicker than the Radeon HD 7950 in general, due to its greater data rate. (explain)
Texel RateThe Geforce GTX 780 will be much (approximately 85%) more effective at anisotropic filtering than the Radeon HD 7950. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Geforce GTX 780 is superior to the Radeon HD 7950, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
Geforce GTX 780
Radeon HD 7950
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.
Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.
Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Geforce GTX 780
Radeon HD 7950