Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 275 vs GeForce GTX 650 Ti 2GB

Intro

The GeForce GTX 275 has a GPU core clock speed of 633 MHz, and the 896 MB of GDDR3 RAM is set to run at 1134 MHz through a 448-bit bus. It also is comprised of 240 Stream Processors, 80 Texture Address Units, and 28 ROPs.

Compare all that to the GeForce GTX 650 Ti 2GB, which features GPU clock speed of 928 MHz, and 2048 MB of GDDR5 memory set to run at 1350 MHz through a 128-bit bus. It also is made up of 768 Stream Processors, 64 TAUs, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 2GB 110 Watts
GeForce GTX 275 219 Watts
Difference: 109 Watts (99%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 275 should be 47% quicker than the GeForce GTX 650 Ti 2GB in general, due to its higher bandwidth. (explain)

GeForce GTX 275 127008 MB/sec
GeForce GTX 650 Ti 2GB 86400 MB/sec
Difference: 40608 (47%)

Texel Rate

The GeForce GTX 650 Ti 2GB will be a bit (about 17%) faster with regards to texture filtering than the GeForce GTX 275. (explain)

GeForce GTX 650 Ti 2GB 59392 Mtexels/sec
GeForce GTX 275 50640 Mtexels/sec
Difference: 8752 (17%)

Pixel Rate

The GeForce GTX 275 should be just a bit (more or less 19%) faster with regards to FSAA than the GeForce GTX 650 Ti 2GB, and also capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 275 17724 Mpixels/sec
GeForce GTX 650 Ti 2GB 14848 Mpixels/sec
Difference: 2876 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 275

Amazon.com

Check prices at:

GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 275 GeForce GTX 650 Ti 2GB
Manufacturer nVidia nVidia
Year April 9, 2009 October 2012
Code Name G200b GK106
Memory 896 MB 2048 MB
Core Speed 633 MHz 928 MHz
Memory Speed 2268 MHz 5400 MHz
Power (Max TDP) 219 watts 110 watts
Bandwidth 127008 MB/sec 86400 MB/sec
Texel Rate 50640 Mtexels/sec 59392 Mtexels/sec
Pixel Rate 17724 Mpixels/sec 14848 Mpixels/sec
Unified Shaders 240 768
Texture Mapping Units 80 64
Render Output Units 28 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit 128-bit
Fab Process 55 nm 28 nm
Transistors 1400 million 2540 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.0
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 275

Amazon.com

Check prices at:

GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield