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GeForce GTX 650 Ti 2GB vs Radeon HD 4870 X2

Intro

The GeForce GTX 650 Ti 2GB features core clock speeds of 928 MHz on the GPU, and 1350 MHz on the 2048 MB of GDDR5 memory. It features 768 SPUs as well as 64 Texture Address Units and 16 ROPs.

Compare those specs to the Radeon HD 4870 X2, which features a clock frequency of 750 MHz and a GDDR5 memory speed of 900 MHz. It also uses a 256-bit bus, and uses a 55 nm design. It is made up of 800(160x5) SPUs, 40 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 2GB 110 Watts
Radeon HD 4870 X2 350 Watts
Difference: 240 Watts (218%)

Memory Bandwidth

Performance-wise, the Radeon HD 4870 X2 should theoretically be much superior to the GeForce GTX 650 Ti 2GB overall. (explain)

Radeon HD 4870 X2 230400 MB/sec
GeForce GTX 650 Ti 2GB 86400 MB/sec
Difference: 144000 (167%)

Texel Rate

The Radeon HD 4870 X2 should be just a bit (about 1%) better at anisotropic filtering than the GeForce GTX 650 Ti 2GB. (explain)

Radeon HD 4870 X2 60000 Mtexels/sec
GeForce GTX 650 Ti 2GB 59392 Mtexels/sec
Difference: 608 (1%)

Pixel Rate

The Radeon HD 4870 X2 will be quite a bit (about 62%) faster with regards to AA than the GeForce GTX 650 Ti 2GB, and also should be capable of handling higher resolutions more effectively. (explain)

Radeon HD 4870 X2 24000 Mpixels/sec
GeForce GTX 650 Ti 2GB 14848 Mpixels/sec
Difference: 9152 (62%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti 2GB Radeon HD 4870 X2
Manufacturer nVidia AMD
Year October 2012 Aug 12, 2008
Code Name GK106 R700
Memory 2048 MB 1024 MB (x2)
Core Speed 928 MHz 750 MHz (x2)
Memory Speed 5400 MHz 3600 MHz (x2)
Power (Max TDP) 110 watts 350 watts
Bandwidth 86400 MB/sec 230400 MB/sec
Texel Rate 59392 Mtexels/sec 60000 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 24000 Mpixels/sec
Unified Shaders 768 800(160x5) (x2)
Texture Mapping Units 64 40 (x2)
Render Output Units 16 16 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 2540 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.3 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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