Compare any two graphics cards:
VS

GeForce GTX 650 Ti vs Radeon HD 4830 1GB

Intro

The GeForce GTX 650 Ti features a GPU clock speed of 928 MHz, and the 1024 MB of GDDR5 memory runs at 1350 MHz through a 128-bit bus. It also is comprised of 768 SPUs, 64 Texture Address Units, and 16 Raster Operation Units.

Compare all of that to the Radeon HD 4830 1GB, which makes use of a 55 nm design. AMD has set the core frequency at 575 MHz. The GDDR4 RAM is set to run at a speed of 900 MHz on this card. It features 640(128x5) SPUs along with 32 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4830 1GB 95 Watts
GeForce GTX 650 Ti 110 Watts
Difference: 15 Watts (16%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 650 Ti should in theory be much better than the Radeon HD 4830 1GB overall. (explain)

GeForce GTX 650 Ti 86400 MB/sec
Radeon HD 4830 1GB 57600 MB/sec
Difference: 28800 (50%)

Texel Rate

The GeForce GTX 650 Ti will be quite a bit (approximately 223%) more effective at AF than the Radeon HD 4830 1GB. (explain)

GeForce GTX 650 Ti 59392 Mtexels/sec
Radeon HD 4830 1GB 18400 Mtexels/sec
Difference: 40992 (223%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 650 Ti is the winner, by far. (explain)

GeForce GTX 650 Ti 14848 Mpixels/sec
Radeon HD 4830 1GB 9200 Mpixels/sec
Difference: 5648 (61%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon HD 4830 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 650 Ti Radeon HD 4830 1GB
Manufacturer nVidia AMD
Year October 2012 Oct 21, 2008
Code Name GK106 RV770 LE
Memory 1024 MB 1024 MB
Core Speed 928 MHz 575 MHz
Memory Speed 5400 MHz 1800 MHz
Power (Max TDP) 110 watts 95 watts
Bandwidth 86400 MB/sec 57600 MB/sec
Texel Rate 59392 Mtexels/sec 18400 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 768 640(128x5)
Texture Mapping Units 64 32
Render Output Units 16 16
Bus Type GDDR5 GDDR4
Bus Width 128-bit 256-bit
Fab Process 28 nm 55 nm
Transistors 2540 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.3 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon HD 4830 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield