Compare any two graphics cards:
VS

GeForce 9600 GSO 512MB vs GeForce GTX 650

Intro

The GeForce 9600 GSO 512MB makes use of a 65/55 nm design. nVidia has set the core speed at 650 MHz. The GDDR3 RAM runs at a speed of 900 MHz on this particular model. It features 96 SPUs along with 48 Texture Address Units and 16 ROPs.

Compare those specifications to the GeForce GTX 650, which has a clock speed of 1058 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It features 384 SPUs, 32 Texture Address Units, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
GeForce 9600 GSO 512MB 90 Watts
Difference: 26 Watts (41%)

Memory Bandwidth

Theoretically, the GeForce GTX 650 should be much faster than the GeForce 9600 GSO 512MB in general. (explain)

GeForce GTX 650 80000 MB/sec
GeForce 9600 GSO 512MB 57600 MB/sec
Difference: 22400 (39%)

Texel Rate

The GeForce GTX 650 should be just a bit (more or less 9%) faster with regards to texture filtering than the GeForce 9600 GSO 512MB. (explain)

GeForce GTX 650 33856 Mtexels/sec
GeForce 9600 GSO 512MB 31200 Mtexels/sec
Difference: 2656 (9%)

Pixel Rate

The GeForce GTX 650 is quite a bit (approximately 63%) better at FSAA than the GeForce 9600 GSO 512MB, and also able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 650 16928 Mpixels/sec
GeForce 9600 GSO 512MB 10400 Mpixels/sec
Difference: 6528 (63%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

GeForce GTX 650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GSO 512MB GeForce GTX 650
Manufacturer nVidia nVidia
Year October 2008 September 2012
Code Name G94a/b GK107
Memory 512 MB 1024 MB
Core Speed 650 MHz 1058 MHz
Memory Speed 1800 MHz 5000 MHz
Power (Max TDP) 90 watts 64 watts
Bandwidth 57600 MB/sec 80000 MB/sec
Texel Rate 31200 Mtexels/sec 33856 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 16928 Mpixels/sec
Unified Shaders 96 384
Texture Mapping Units 48 32
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 28 nm
Transistors 505 million 1300 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.0
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be moved past the external memory interface within a second. It is worked out by multiplying the interface width by its memory speed. In the case of DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

GeForce GTX 650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield