Join Us On Facebook

Compare any two graphics cards:
VS

GeForce GTS 450 vs GeForce GTX 650

Intro

The GeForce GTS 450 has a clock speed of 783 MHz and a GDDR5 memory frequency of 902 MHz. It also uses a 128-bit bus, and makes use of a 40 nm design. It features 192 SPUs, 32 Texture Address Units, and 16 ROPs.

Compare all of that to the GeForce GTX 650, which uses a 28 nm design. nVidia has set the core speed at 1058 MHz. The GDDR5 RAM is set to run at a frequency of 1250 MHz on this particular model. It features 384 SPUs as well as 32 Texture Address Units and 16 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
GeForce GTS 450 106 Watts
Difference: 42 Watts (66%)

Memory Bandwidth

Theoretically, the GeForce GTX 650 should perform quite a bit faster than the GeForce GTS 450 overall. (explain)

GeForce GTX 650 80000 MB/sec
GeForce GTS 450 57728 MB/sec
Difference: 22272 (39%)

Texel Rate

The GeForce GTX 650 will be a lot (about 35%) faster with regards to texture filtering than the GeForce GTS 450. (explain)

GeForce GTX 650 33856 Mtexels/sec
GeForce GTS 450 25056 Mtexels/sec
Difference: 8800 (35%)

Pixel Rate

The GeForce GTX 650 will be quite a bit (approximately 35%) more effective at anti-aliasing than the GeForce GTS 450, and also will be able to handle higher resolutions more effectively. (explain)

GeForce GTX 650 16928 Mpixels/sec
GeForce GTS 450 12528 Mpixels/sec
Difference: 4400 (35%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTS 450

Amazon.com

GeForce GTX 650

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model GeForce GTS 450 GeForce GTX 650
Manufacturer nVidia nVidia
Year September 2010 September 2012
Code Name GF106 GK107
Fab Process 40 nm 28 nm
Bus PCIe x16 PCIe 3.0 x16
Memory 512 MB 2048 MB
Core Speed 783 MHz 1058 MHz
Shader Speed 1566 MHz 1058 MHz
Memory Speed 902 MHz (3608 MHz effective) 1250 MHz (5000 MHz effective)
Unified Shaders 192 384
Texture Mapping Units 32 32
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3
Power (Max TDP) 106 watts 64 watts
Shader Model 5.0 5.0
Bandwidth 57728 MB/sec 80000 MB/sec
Texel Rate 25056 Mtexels/sec 33856 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 16928 Mpixels/sec

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the bus width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Comments

One Response to “GeForce GTS 450 vs GeForce GTX 650”
[...] GeForce GTS 450 vs GeForce GTX 650 – Performance Comparison Benchmarks @ Hardware Compare Or a 640 would be very close to the performance of a GTS 450 i think! those cards are around 100$ and 80$... I would really recommend a 650 or a 640,new technology! and they are small. You are right,the 6750 is about the same performance...But well it's not a super new card :/ [...]

Your email address will not be published.


You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Spam Protection by WP-SpamFree