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GeForce 9500 GT 512MB GDDR3 vs GeForce GTX 660 Ti

Intro

The GeForce 9500 GT 512MB GDDR3 uses a 55 nm design. nVidia has set the core frequency at 550 MHz. The GDDR3 RAM runs at a speed of 800 MHz on this particular model. It features 32 SPUs along with 16 Texture Address Units and 8 ROPs.

Compare all that to the GeForce GTX 660 Ti, which has a clock frequency of 915 MHz and a GDDR5 memory frequency of 1500 MHz. It also features a 192-bit memory bus, and makes use of a 28 nm design. It features 1344 SPUs, 112 Texture Address Units, and 24 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 512MB GDDR3 50 Watts
GeForce GTX 660 Ti 150 Watts
Difference: 100 Watts (200%)

Memory Bandwidth

The GeForce GTX 660 Ti should theoretically perform quite a bit faster than the GeForce 9500 GT 512MB GDDR3 in general. (explain)

GeForce GTX 660 Ti 144000 MB/sec
GeForce 9500 GT 512MB GDDR3 25600 MB/sec
Difference: 118400 (463%)

Texel Rate

The GeForce GTX 660 Ti is quite a bit (more or less 1065%) faster with regards to texture filtering than the GeForce 9500 GT 512MB GDDR3. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
GeForce 9500 GT 512MB GDDR3 8800 Mtexels/sec
Difference: 93680 (1065%)

Pixel Rate

The GeForce GTX 660 Ti will be quite a bit (more or less 399%) better at anti-aliasing than the GeForce 9500 GT 512MB GDDR3, and also will be able to handle higher resolutions better. (explain)

GeForce GTX 660 Ti 21960 Mpixels/sec
GeForce 9500 GT 512MB GDDR3 4400 Mpixels/sec
Difference: 17560 (399%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9500 GT 512MB GDDR3

Amazon.com

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GeForce GTX 660 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9500 GT 512MB GDDR3 GeForce GTX 660 Ti
Manufacturer nVidia nVidia
Year July 2008 August 2012
Code Name G96b GK104
Memory 512 MB 2048 MB
Core Speed 550 MHz 915 MHz
Memory Speed 1600 MHz 6000 MHz
Power (Max TDP) 50 watts 150 watts
Bandwidth 25600 MB/sec 144000 MB/sec
Texel Rate 8800 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 21960 Mpixels/sec
Unified Shaders 32 1344
Texture Mapping Units 16 112
Render Output Units 8 24
Bus Type GDDR3 GDDR5
Bus Width 128-bit 192-bit
Fab Process 55 nm 28 nm
Transistors 314 million 3540 million
Bus PCIe x16 2.0, PCI PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.0
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transported across the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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