Compare any two graphics cards:
VS

GeForce GTX 660 Ti vs Radeon HD 4850 2GB

Intro

The GeForce GTX 660 Ti uses a 28 nm design. nVidia has set the core speed at 915 MHz. The GDDR5 RAM works at a frequency of 1500 MHz on this particular card. It features 1344 SPUs along with 112 TAUs and 24 Rasterization Operator Units.

Compare those specifications to the Radeon HD 4850 2GB, which comes with a clock frequency of 625 MHz and a GDDR4 memory speed of 993 MHz. It also uses a 256-bit memory bus, and makes use of a 55 nm design. It features 800(160x5) SPUs, 40 Texture Address Units, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4850 2GB 110 Watts
GeForce GTX 660 Ti 150 Watts
Difference: 40 Watts (36%)

Memory Bandwidth

The GeForce GTX 660 Ti should theoretically perform much faster than the Radeon HD 4850 2GB in general. (explain)

GeForce GTX 660 Ti 144000 MB/sec
Radeon HD 4850 2GB 63552 MB/sec
Difference: 80448 (127%)

Texel Rate

The GeForce GTX 660 Ti will be a lot (about 310%) more effective at texture filtering than the Radeon HD 4850 2GB. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
Radeon HD 4850 2GB 25000 Mtexels/sec
Difference: 77480 (310%)

Pixel Rate

The GeForce GTX 660 Ti will be quite a bit (more or less 120%) better at AA than the Radeon HD 4850 2GB, and able to handle higher screen resolutions better. (explain)

GeForce GTX 660 Ti 21960 Mpixels/sec
Radeon HD 4850 2GB 10000 Mpixels/sec
Difference: 11960 (120%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon HD 4850 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 660 Ti Radeon HD 4850 2GB
Manufacturer nVidia AMD
Year August 2012 Jun 25, 2008
Code Name GK104 RV770 PRO
Memory 2048 MB 2048 MB
Core Speed 915 MHz 625 MHz
Memory Speed 6000 MHz 1986 MHz
Power (Max TDP) 150 watts 110 watts
Bandwidth 144000 MB/sec 63552 MB/sec
Texel Rate 102480 Mtexels/sec 25000 Mtexels/sec
Pixel Rate 21960 Mpixels/sec 10000 Mpixels/sec
Unified Shaders 1344 800(160x5)
Texture Mapping Units 112 40
Render Output Units 24 16
Bus Type GDDR5 GDDR4
Bus Width 192-bit 256-bit
Fab Process 28 nm 55 nm
Transistors 3540 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.3 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be moved past the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon HD 4850 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield