Compare any two graphics cards:
GeForce GTX 580 3GB vs GeForce GTX 660 Ti
IntroThe GeForce GTX 580 3GB has a GPU clock speed of 772 MHz, and the 3072 MB of GDDR5 memory runs at 1002 MHz through a 384-bit bus. It also is made up of 512 Stream Processors, 64 TAUs, and 48 ROPs.Compare those specifications to the GeForce GTX 660 Ti, which has a core clock speed of 915 MHz and a GDDR5 memory speed of 1500 MHz. It also makes use of a 192-bit memory bus, and uses a 28 nm design. It is made up of 1344 SPUs, 112 TAUs, and 24 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GTX 580 3GB should theoretically be a lot superior to the GeForce GTX 660 Ti overall. (explain)
Texel RateThe GeForce GTX 660 Ti will be a lot (more or less 107%) faster with regards to AF than the GeForce GTX 580 3GB. (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce GTX 580 3GB is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GTX 580 3GB vs GeForce GTX 660 Ti”[...] PC My PC Specs Monitor: Panasonic PanaSync E70i CPU: Intel Core i3 530@2.93GHz Cooler: Stock Cooling (r) Motherboard: Intel DH55HC Memory: Kingston 4GB GPU: No GPU 🙁 HDD: Seagate 1TB Chassis: Antec 600 PSU: Antec EA 500 Soundcard: Creative Blaster 24Bit OS: Windows 7 and Ubuntu 10.10 Meerkat Maverick My Achievements Total Achievements: 4 Spoiler: show Originally Posted by soban123 but consider this 580 is used in 32k and by adding just 3k he can get new 660ti which is definitely better than 580.............. Check this GeForce GTX 580 3GB vs GeForce GTX 660 Ti – Performance Comparison Benchmarks @ Hardware Compa... [...]