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GeForce GTX 660 Ti vs Radeon HD 7770

Intro

The GeForce GTX 660 Ti comes with a GPU core clock speed of 915 MHz, and the 2048 MB of GDDR5 memory runs at 1500 MHz through a 192-bit bus. It also is comprised of 1344 SPUs, 112 Texture Address Units, and 24 Raster Operation Units.

Compare those specifications to the Radeon HD 7770, which uses a 28 nm design. AMD has clocked the core speed at 1000 MHz. The GDDR5 memory is set to run at a frequency of 1125 MHz on this card. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 660 Ti 6013 points
Radeon HD 7770 3180 points
Difference: 2833 (89%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
GeForce GTX 660 Ti 150 Watts
Difference: 70 Watts (88%)

Memory Bandwidth

The GeForce GTX 660 Ti, in theory, should perform much faster than the Radeon HD 7770 overall. (explain)

GeForce GTX 660 Ti 144000 MB/sec
Radeon HD 7770 72000 MB/sec
Difference: 72000 (100%)

Texel Rate

The GeForce GTX 660 Ti should be much (approximately 156%) faster with regards to texture filtering than the Radeon HD 7770. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
Radeon HD 7770 40000 Mtexels/sec
Difference: 62480 (156%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 660 Ti is the winner, by far. (explain)

GeForce GTX 660 Ti 21960 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 5960 (37%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660 Ti

Amazon.com

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Radeon HD 7770

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Ti Radeon HD 7770
Manufacturer nVidia AMD
Year August 2012 February 2012
Code Name GK104 Cape Verde XT
Memory 2048 MB 1024 MB
Core Speed 915 MHz 1000 MHz
Memory Speed 6000 MHz 4500 MHz
Power (Max TDP) 150 watts 80 watts
Bandwidth 144000 MB/sec 72000 MB/sec
Texel Rate 102480 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 21960 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 1344 640
Texture Mapping Units 112 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be moved across the external memory interface within a second. The number is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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