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GeForce GTX 660 Ti vs Radeon HD 7770

Intro

The GeForce GTX 660 Ti has a GPU clock speed of 915 MHz, and the 2048 MB of GDDR5 memory is set to run at 1500 MHz through a 192-bit bus. It also features 1344 Stream Processors, 112 TAUs, and 24 ROPs.

Compare those specifications to the Radeon HD 7770, which features clock speeds of 1000 MHz on the GPU, and 1125 MHz on the 1024 MB of GDDR5 RAM. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
GeForce GTX 660 Ti 150 Watts
Difference: 70 Watts (88%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 660 Ti will be 100% faster than the Radeon HD 7770 overall, due to its greater bandwidth. (explain)

GeForce GTX 660 Ti 144000 MB/sec
Radeon HD 7770 72000 MB/sec
Difference: 72000 (100%)

Texel Rate

The GeForce GTX 660 Ti should be quite a bit (about 156%) better at AF than the Radeon HD 7770. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
Radeon HD 7770 40000 Mtexels/sec
Difference: 62480 (156%)

Pixel Rate

The GeForce GTX 660 Ti will be much (more or less 37%) more effective at FSAA than the Radeon HD 7770, and should be able to handle higher screen resolutions better. (explain)

GeForce GTX 660 Ti 21960 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 5960 (37%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 660 Ti

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 7770

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 660 Ti Radeon HD 7770
Manufacturer nVidia ATi
Year August 2012 February 2012
Code Name GK104 Cape Verde XT
Fab Process 28 nm 28 nm
Bus PCIe 3.0 x16 PCIe 3.0 x16
Memory 2048 MB 1024 MB
Core Speed 915 MHz 1000 MHz
Shader Speed 915 MHz (N/A) MHz
Memory Speed 1500 MHz (6000 MHz effective) 1125 MHz (4500 MHz effective)
Unified Shaders 1344 640
Texture Mapping Units 112 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
DirectX Version DirectX 11.1 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2
Power (Max TDP) 150 watts 80 watts
Shader Model 5.0 5.0
Bandwidth 144000 MB/sec 72000 MB/sec
Texel Rate 102480 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 21960 Mpixels/sec 16000 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

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