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GeForce GTX 660 Ti vs Radeon HD 7850

Intro

The GeForce GTX 660 Ti uses a 28 nm design. nVidia has set the core frequency at 915 MHz. The GDDR5 RAM works at a frequency of 1500 MHz on this specific model. It features 1344 SPUs along with 112 Texture Address Units and 24 ROPs.

Compare all of that to the Radeon HD 7850, which uses a 28 nm design. AMD has clocked the core frequency at 860 MHz. The GDDR5 RAM works at a frequency of 1200 MHz on this specific card. It features 1024 SPUs along with 64 TAUs and 32 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7850 130 Watts
GeForce GTX 660 Ti 150 Watts
Difference: 20 Watts (15%)

Memory Bandwidth

The Radeon HD 7850, in theory, should perform just a bit faster than the GeForce GTX 660 Ti in general. (explain)

Radeon HD 7850 153600 MB/sec
GeForce GTX 660 Ti 144000 MB/sec
Difference: 9600 (7%)

Texel Rate

The GeForce GTX 660 Ti should be quite a bit (about 86%) better at anisotropic filtering than the Radeon HD 7850. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 47440 (86%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 7850 is a better choice, and very much so. (explain)

Radeon HD 7850 27520 Mpixels/sec
GeForce GTX 660 Ti 21960 Mpixels/sec
Difference: 5560 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 660 Ti

Amazon.com

Radeon HD 7850

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model GeForce GTX 660 Ti Radeon HD 7850
Manufacturer nVidia AMD
Year August 2012 March 2012
Code Name GK104 Pitcairn Pro
Fab Process 28 nm 28 nm
Bus PCIe 3.0 x16 PCIe 3.0 x16
Memory 2048 MB 2048 MB
Core Speed 915 MHz 860 MHz
Shader Speed 915 MHz (N/A) MHz
Memory Speed 1500 MHz (6000 MHz effective) 1200 MHz (4800 MHz effective)
Unified Shaders 1344 1024
Texture Mapping Units 112 64
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2
Power (Max TDP) 150 watts 130 watts
Shader Model 5.0 5.0
Bandwidth 144000 MB/sec 153600 MB/sec
Texel Rate 102480 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 21960 Mpixels/sec 27520 Mpixels/sec

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transported across the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Comments

5 Responses to “GeForce GTX 660 Ti vs Radeon HD 7850”
[...] Hey just wondering about the 660 Ti and whether or not it has been released it appears that it has but not exactly sure and in terms of price etc is it worth it instead of the 7850. I've had to post pone my build until after Christmas Uni has made me a bit poorer than I anticipated so by then hopefully the 7850 may have dropped in price as a counter towards the 660 Ti. I've also been using this website as a comparison for graphics cards would you say it's fairly accurate: GeForce GTX 660 Ti vs Radeon HD 7850 – Performance Comparison Benchmarks @ Hardware Compare [...]
filhodaputabr! says:
Chupa ati! porra! vão tomar no cú , eu sei fazer uma picarreta!
BR anywhare says:
Será que uma das duas roda meu tíbia?
comedor do filhodaputabr says:
teu cu fdp a hd 7850 só perdeu taxel rate e vai comparar os preços das 2 seu otário fanboióla da nvidia
ronron says:
the 7850 is better for me.. ....thus the memory bandwidth is 256bit..ive seen the 660ti and its not worth the money the 7850 can run as fast as the 660ti but and also worth every penny ...

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