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GeForce GT 640 DDR3 vs Radeon HD 6850

Intro

The GeForce GT 640 DDR3 has a GPU core clock speed of 900 MHz, and the 2048 MB of DDR3 RAM runs at 1782 MHz through a 128-bit bus. It also is made up of 384 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

Compare all that to the Radeon HD 6850, which comes with a GPU core clock speed of 775 MHz, and 1024 MB of GDDR5 memory set to run at 1000 MHz through a 256-bit bus. It also is made up of 960 SPUs, 48 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 6850 2395 points
GeForce GT 640 DDR3 1560 points
Difference: 835 (54%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 640 DDR3 65 Watts
Radeon HD 6850 127 Watts
Difference: 62 Watts (95%)

Memory Bandwidth

In theory, the Radeon HD 6850 will be 124% faster than the GeForce GT 640 DDR3 overall, due to its greater data rate. (explain)

Radeon HD 6850 128000 MB/sec
GeForce GT 640 DDR3 57024 MB/sec
Difference: 70976 (124%)

Texel Rate

The Radeon HD 6850 should be quite a bit (more or less 29%) better at anisotropic filtering than the GeForce GT 640 DDR3. (explain)

Radeon HD 6850 37200 Mtexels/sec
GeForce GT 640 DDR3 28800 Mtexels/sec
Difference: 8400 (29%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 6850 is the winner, by a large margin. (explain)

Radeon HD 6850 24800 Mpixels/sec
GeForce GT 640 DDR3 14400 Mpixels/sec
Difference: 10400 (72%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 640 DDR3

Amazon.com

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Radeon HD 6850

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 640 DDR3 Radeon HD 6850
Manufacturer nVidia AMD
Year June 2012 October 2010
Code Name GK107 Barts Pro
Memory 2048 MB 1024 MB
Core Speed 900 MHz 775 MHz
Memory Speed 3564 MHz 4000 MHz
Power (Max TDP) 65 watts 127 watts
Bandwidth 57024 MB/sec 128000 MB/sec
Texel Rate 28800 Mtexels/sec 37200 Mtexels/sec
Pixel Rate 14400 Mpixels/sec 24800 Mpixels/sec
Unified Shaders 384 960
Texture Mapping Units 32 48
Render Output Units 16 32
Bus Type DDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 1300 million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.2 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be moved over the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GT 640 DDR3

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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