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Geforce GTX 670 vs Radeon HD 7950

Intro

The Geforce GTX 670 features a core clock frequency of 915 MHz and a GDDR5 memory frequency of 1500 MHz. It also makes use of a 256-bit bus, and uses a 28 nm design. It features 1344 SPUs, 112 TAUs, and 32 ROPs.

Compare all that to the Radeon HD 7950, which features a core clock speed of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 384-bit bus, and uses a 28 nm design. It is comprised of 1792 SPUs, 112 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7950 7731 points
Geforce GTX 670 7351 points
Difference: 380 (5%)

Ethereum Mining Hash Rate

Radeon HD 7950 21 Mh/s
Geforce GTX 670 13 Mh/s
Difference: 8 (62%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 670 170 Watts
Radeon HD 7950 200 Watts
Difference: 30 Watts (18%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7950 should perform much faster than the Geforce GTX 670 overall. (explain)

Radeon HD 7950 240000 MB/sec
Geforce GTX 670 192000 MB/sec
Difference: 48000 (25%)

Texel Rate

The Geforce GTX 670 should be a little bit (approximately 14%) more effective at texture filtering than the Radeon HD 7950. (explain)

Geforce GTX 670 102480 Mtexels/sec
Radeon HD 7950 89600 Mtexels/sec
Difference: 12880 (14%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Geforce GTX 670 is superior to the Radeon HD 7950, but not by far. (explain)

Geforce GTX 670 29280 Mpixels/sec
Radeon HD 7950 25600 Mpixels/sec
Difference: 3680 (14%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 670

Amazon.com

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Radeon HD 7950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 670 Radeon HD 7950
Manufacturer nVidia AMD
Year May 2012 January 2012
Code Name GK104 Tahiti Pro
Memory 2048 MB 1536 MB
Core Speed 915 MHz 800 MHz
Memory Speed 6000 MHz 5000 MHz
Power (Max TDP) 170 watts 200 watts
Bandwidth 192000 MB/sec 240000 MB/sec
Texel Rate 102480 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 1344 1792
Texture Mapping Units 112 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.2 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Geforce GTX 670

Amazon.com

Check prices at:

Radeon HD 7950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “Geforce GTX 670 vs Radeon HD 7950”
Dilema:HD radeon 7950 sau gtx 670? says:

[...] as merge pe Nvidia aici,decizia e a ta! Of:eu in locul a cui a facut statistica aia as fi bagat si 5970 (dupa parerea mea [...]

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