Join Us On Facebook

Compare any two graphics cards:
VS

Geforce GTX 670 vs Radeon HD 7950

Intro

The Geforce GTX 670 features a GPU core speed of 915 MHz, and the 2048 MB of GDDR5 RAM runs at 1500 MHz through a 256-bit bus. It also is made up of 1344 Stream Processors, 112 TAUs, and 32 ROPs.

Compare those specifications to the Radeon HD 7950, which features core speeds of 800 MHz on the GPU, and 1250 MHz on the 1536 MB of GDDR5 memory. It features 1792 SPUs as well as 112 TAUs and 32 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 670 170 Watts
Radeon HD 7950 200 Watts
Difference: 30 Watts (18%)

Memory Bandwidth

The Radeon HD 7950 should in theory perform much faster than the Geforce GTX 670 in general. (explain)

Radeon HD 7950 240000 MB/sec
Geforce GTX 670 192000 MB/sec
Difference: 48000 (25%)

Texel Rate

The Geforce GTX 670 should be a little bit (more or less 14%) more effective at texture filtering than the Radeon HD 7950. (explain)

Geforce GTX 670 102480 Mtexels/sec
Radeon HD 7950 89600 Mtexels/sec
Difference: 12880 (14%)

Pixel Rate

The Geforce GTX 670 is just a bit (more or less 14%) more effective at FSAA than the Radeon HD 7950, and able to handle higher screen resolutions without losing too much performance. (explain)

Geforce GTX 670 29280 Mpixels/sec
Radeon HD 7950 25600 Mpixels/sec
Difference: 3680 (14%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Geforce GTX 670

Amazon.com

Radeon HD 7950

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model Geforce GTX 670 Radeon HD 7950
Manufacturer nVidia AMD
Year May 2012 January 2012
Code Name GK104 Tahiti Pro
Fab Process 28 nm 28 nm
Bus PCIe 3.0 x16 PCIe 3.0 x16
Memory 2048 MB 1536 MB
Core Speed 915 MHz 800 MHz
Shader Speed 915 MHz (N/A) MHz
Memory Speed 1500 MHz (6000 MHz effective) 1250 MHz (5000 MHz effective)
Unified Shaders 1344 1792
Texture Mapping Units 112 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.2 OpenGL 4.2
Power (Max TDP) 170 watts 200 watts
Shader Model 5.0 5.0
Bandwidth 192000 MB/sec 240000 MB/sec
Texel Rate 102480 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 25600 Mpixels/sec

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Comments

One Response to “Geforce GTX 670 vs Radeon HD 7950”
[...] as merge pe Nvidia aici,decizia e a ta! Of:eu in locul a cui a facut statistica aia as fi bagat si 5970 (dupa parerea mea [...]

Your email address will not be published.


You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Spam Protection by WP-SpamFree