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Geforce GTX 680 vs Radeon HD 4790

Intro

The Geforce GTX 680 comes with core clock speeds of 1006 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 1536 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

Compare those specifications to the Radeon HD 4790, which makes use of a 55 nm design. AMD has set the core frequency at 600 MHz. The GDDR5 memory works at a speed of 800 MHz on this specific card. It features 640(128x5) SPUs along with 32 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Geforce GTX 680 should in theory be quite a bit faster than the Radeon HD 4790 overall. (explain)

Geforce GTX 680 192256 MB/sec
Radeon HD 4790 102400 MB/sec
Difference: 89856 (88%)

Texel Rate

The Geforce GTX 680 will be a lot (about 571%) better at texture filtering than the Radeon HD 4790. (explain)

Geforce GTX 680 128768 Mtexels/sec
Radeon HD 4790 19200 Mtexels/sec
Difference: 109568 (571%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Geforce GTX 680 is the winner, and very much so. (explain)

Geforce GTX 680 32192 Mpixels/sec
Radeon HD 4790 9600 Mpixels/sec
Difference: 22592 (235%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 680

Amazon.com

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Radeon HD 4790

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 680 Radeon HD 4790
Manufacturer nVidia AMD
Year March 2012 2009
Code Name GK104 RV790
Memory 2048 MB 512 MB
Core Speed 1006 MHz 600 MHz
Memory Speed 6008 MHz 3200 MHz
Power (Max TDP) 195 watts (Unknown) watts
Bandwidth 192256 MB/sec 102400 MB/sec
Texel Rate 128768 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 32192 Mpixels/sec 9600 Mpixels/sec
Unified Shaders 1536 640(128x5)
Texture Mapping Units 128 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 55 nm
Transistors 3540 million 959 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.2 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Geforce GTX 680

Amazon.com

Check prices at:

Radeon HD 4790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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