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GeForce GTX 480 vs Geforce GTX 680

Intro

The GeForce GTX 480 comes with a clock speed of 700 MHz and a GDDR5 memory frequency of 924 MHz. It also features a 384-bit bus, and uses a 40 nm design. It features 480 SPUs, 60 TAUs, and 48 Raster Operation Units.

Compare those specifications to the Geforce GTX 680, which features GPU core speed of 1006 MHz, and 2048 MB of GDDR5 RAM set to run at 1502 MHz through a 256-bit bus. It also is comprised of 1536 Stream Processors, 128 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 680 7650 points
GeForce GTX 480 3650 points
Difference: 4000 (110%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 680 195 Watts
GeForce GTX 480 250 Watts
Difference: 55 Watts (28%)

Memory Bandwidth

The Geforce GTX 680 should in theory perform a bit faster than the GeForce GTX 480 overall. (explain)

Geforce GTX 680 192256 MB/sec
GeForce GTX 480 177408 MB/sec
Difference: 14848 (8%)

Texel Rate

The Geforce GTX 680 should be quite a bit (more or less 207%) more effective at AF than the GeForce GTX 480. (explain)

Geforce GTX 680 128768 Mtexels/sec
GeForce GTX 480 42000 Mtexels/sec
Difference: 86768 (207%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 480 is superior to the Geforce GTX 680, though only just barely. (explain)

GeForce GTX 480 33600 Mpixels/sec
Geforce GTX 680 32192 Mpixels/sec
Difference: 1408 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 480

Amazon.com

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Geforce GTX 680

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 480 Geforce GTX 680
Manufacturer nVidia nVidia
Year March 2010 March 2012
Code Name GF100 GK104
Memory 1536 MB 2048 MB
Core Speed 700 MHz 1006 MHz
Memory Speed 3696 MHz 6008 MHz
Power (Max TDP) 250 watts 195 watts
Bandwidth 177408 MB/sec 192256 MB/sec
Texel Rate 42000 Mtexels/sec 128768 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 32192 Mpixels/sec
Unified Shaders 480 1536
Texture Mapping Units 60 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 3540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported over the external memory interface within a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 480

Amazon.com

Check prices at:

Geforce GTX 680

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 480 vs Geforce GTX 680”
Test: NVIDIA GeForce GTX 680 - Seite 16 says:

[...] GeForce GTX 480 vs Geforce GTX 680 – Performance Comparison Benchmarks @ Hardware Compare Zitieren + Antworten [...]

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