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Geforce GTX 680 vs Radeon HD 7950

Intro

The Geforce GTX 680 features a GPU core clock speed of 1006 MHz, and the 2048 MB of GDDR5 memory runs at 1502 MHz through a 256-bit bus. It also features 1536 Stream Processors, 128 TAUs, and 32 Raster Operation Units.

Compare that to the Radeon HD 7950, which uses a 28 nm design. AMD has set the core frequency at 800 MHz. The GDDR5 RAM works at a speed of 1250 MHz on this model. It features 1792 SPUs along with 112 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7950 7731 points
Geforce GTX 680 7650 points
Difference: 81 (1%)

Ethereum Mining Hash Rate

Radeon HD 7950 21 Mh/s
Geforce GTX 680 16 Mh/s
Difference: 5 (31%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 680 195 Watts
Radeon HD 7950 200 Watts
Difference: 5 Watts (3%)

Memory Bandwidth

Performance-wise, the Radeon HD 7950 should theoretically be a lot better than the Geforce GTX 680 in general. (explain)

Radeon HD 7950 240000 MB/sec
Geforce GTX 680 192256 MB/sec
Difference: 47744 (25%)

Texel Rate

The Geforce GTX 680 should be quite a bit (approximately 44%) more effective at AF than the Radeon HD 7950. (explain)

Geforce GTX 680 128768 Mtexels/sec
Radeon HD 7950 89600 Mtexels/sec
Difference: 39168 (44%)

Pixel Rate

The Geforce GTX 680 should be much (approximately 26%) faster with regards to FSAA than the Radeon HD 7950, and capable of handling higher resolutions without losing too much performance. (explain)

Geforce GTX 680 32192 Mpixels/sec
Radeon HD 7950 25600 Mpixels/sec
Difference: 6592 (26%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 680

Amazon.com

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Radeon HD 7950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 680 Radeon HD 7950
Manufacturer nVidia AMD
Year March 2012 January 2012
Code Name GK104 Tahiti Pro
Memory 2048 MB 1536 MB
Core Speed 1006 MHz 800 MHz
Memory Speed 6008 MHz 5000 MHz
Power (Max TDP) 195 watts 200 watts
Bandwidth 192256 MB/sec 240000 MB/sec
Texel Rate 128768 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 32192 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 1536 1792
Texture Mapping Units 128 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.2 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transported over the external memory interface in one second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Geforce GTX 680

Amazon.com

Check prices at:

Radeon HD 7950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

2 Responses to “Geforce GTX 680 vs Radeon HD 7950”
Gamer Pc - netzwelt.de Forum says:

[...] ist es an sich mit der Grafikkarte. Hier mal ein kleiner Benchmark Vergleich der beiden Karten: GTX 680 vs. HD 7950 Bis auf das wirklich schon lächerliche Netzteil (das 400W) ist der Rest an sich reine [...]

daddy'sbackyoubeaches says:

AMD cards are only great at general computation. Nvidia always wins in raster performance.

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