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Geforce GTX 680 vs Radeon HD 7950

Intro

The Geforce GTX 680 uses a 28 nm design. nVidia has set the core frequency at 1006 MHz. The GDDR5 memory is set to run at a frequency of 1502 MHz on this card. It features 1536 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Radeon HD 7950, which has core clock speeds of 800 MHz on the GPU, and 1250 MHz on the 1536 MB of GDDR5 RAM. It features 1792 SPUs as well as 112 Texture Address Units and 32 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 680 195 Watts
Radeon HD 7950 200 Watts
Difference: 5 Watts (3%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7950 should be a lot faster than the Geforce GTX 680 overall. (explain)

Radeon HD 7950 240000 MB/sec
Geforce GTX 680 192256 MB/sec
Difference: 47744 (25%)

Texel Rate

The Geforce GTX 680 should be quite a bit (more or less 44%) more effective at texture filtering than the Radeon HD 7950. (explain)

Geforce GTX 680 128768 Mtexels/sec
Radeon HD 7950 89600 Mtexels/sec
Difference: 39168 (44%)

Pixel Rate

The Geforce GTX 680 will be much (approximately 26%) more effective at full screen anti-aliasing than the Radeon HD 7950, and should be able to handle higher screen resolutions without losing too much performance. (explain)

Geforce GTX 680 32192 Mpixels/sec
Radeon HD 7950 25600 Mpixels/sec
Difference: 6592 (26%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Geforce GTX 680

Amazon.com

Radeon HD 7950

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model Geforce GTX 680 Radeon HD 7950
Manufacturer nVidia AMD
Year March 2012 January 2012
Code Name GK104 Tahiti Pro
Fab Process 28 nm 28 nm
Bus PCIe 3.0 x16 PCIe 3.0 x16
Memory 2048 MB 1536 MB
Core Speed 1006 MHz 800 MHz
Shader Speed 1006 MHz (N/A) MHz
Memory Speed 1502 MHz (6008 MHz effective) 1250 MHz (5000 MHz effective)
Unified Shaders 1536 1792
Texture Mapping Units 128 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.2 OpenGL 4.2
Power (Max TDP) 195 watts 200 watts
Shader Model 5.0 5.0
Bandwidth 192256 MB/sec 240000 MB/sec
Texel Rate 128768 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 32192 Mpixels/sec 25600 Mpixels/sec

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Comments

2 Responses to “Geforce GTX 680 vs Radeon HD 7950”
[...] ist es an sich mit der Grafikkarte. Hier mal ein kleiner Benchmark Vergleich der beiden Karten: GTX 680 vs. HD 7950 Bis auf das wirklich schon l├Ącherliche Netzteil (das 400W) ist der Rest an sich reine [...]
daddy'sbackyoubeaches says:
AMD cards are only great at general computation. Nvidia always wins in raster performance.

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