Compare any two graphics cards:
VS

GeForce GTS 450 vs Radeon HD 7870

Intro

The GeForce GTS 450 has a core clock frequency of 783 MHz and a GDDR5 memory frequency of 902 MHz. It also features a 128-bit bus, and uses a 40 nm design. It is comprised of 192 SPUs, 32 TAUs, and 16 ROPs.

Compare those specs to the Radeon HD 7870, which has a GPU core clock speed of 1000 MHz, and 2048 MB of GDDR5 RAM running at 1200 MHz through a 256-bit bus. It also is made up of 1280 SPUs, 80 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7870 6230 points
GeForce GTS 450 1453 points
Difference: 4777 (329%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTS 450 106 Watts
Radeon HD 7870 175 Watts
Difference: 69 Watts (65%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7870 should in theory be quite a bit superior to the GeForce GTS 450 overall. (explain)

Radeon HD 7870 153600 MB/sec
GeForce GTS 450 57728 MB/sec
Difference: 95872 (166%)

Texel Rate

The Radeon HD 7870 is much (approximately 219%) more effective at anisotropic filtering than the GeForce GTS 450. (explain)

Radeon HD 7870 80000 Mtexels/sec
GeForce GTS 450 25056 Mtexels/sec
Difference: 54944 (219%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 7870 is superior to the GeForce GTS 450, by far. (explain)

Radeon HD 7870 32000 Mpixels/sec
GeForce GTS 450 12528 Mpixels/sec
Difference: 19472 (155%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTS 450

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTS 450 Radeon HD 7870
Manufacturer nVidia AMD
Year September 2010 March 2012
Code Name GF106 Pitcairn XT
Memory 512 MB 2048 MB
Core Speed 783 MHz 1000 MHz
Memory Speed 3608 MHz 4800 MHz
Power (Max TDP) 106 watts 175 watts
Bandwidth 57728 MB/sec 153600 MB/sec
Texel Rate 25056 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 192 1280
Texture Mapping Units 32 80
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 2800 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported past the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTS 450

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield