Compare any two graphics cards:
VS

GeForce GTX 260 216SP 55 nm vs Radeon HD 7850

Intro

The GeForce GTX 260 216SP 55 nm uses a 55 nm design. nVidia has set the core frequency at 576 MHz. The GDDR3 memory runs at a frequency of 999 MHz on this particular card. It features 216 SPUs along with 72 Texture Address Units and 28 ROPs.

Compare all that to the Radeon HD 7850, which makes use of a 28 nm design. AMD has set the core frequency at 860 MHz. The GDDR5 RAM runs at a speed of 1200 MHz on this particular card. It features 1024 SPUs along with 64 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7850 130 Watts
GeForce GTX 260 216SP 55 nm 171 Watts
Difference: 41 Watts (32%)

Memory Bandwidth

The Radeon HD 7850 should in theory be much faster than the GeForce GTX 260 216SP 55 nm in general. (explain)

Radeon HD 7850 153600 MB/sec
GeForce GTX 260 216SP 55 nm 111888 MB/sec
Difference: 41712 (37%)

Texel Rate

The Radeon HD 7850 will be quite a bit (approximately 33%) more effective at AF than the GeForce GTX 260 216SP 55 nm. (explain)

Radeon HD 7850 55040 Mtexels/sec
GeForce GTX 260 216SP 55 nm 41472 Mtexels/sec
Difference: 13568 (33%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 7850 is superior to the GeForce GTX 260 216SP 55 nm, by a large margin. (explain)

Radeon HD 7850 27520 Mpixels/sec
GeForce GTX 260 216SP 55 nm 16128 Mpixels/sec
Difference: 11392 (71%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 260 216SP 55 nm

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 260 216SP 55 nm Radeon HD 7850
Manufacturer nVidia AMD
Year December 22, 2008 March 2012
Code Name G200b Pitcairn Pro
Memory 896 MB 2048 MB
Core Speed 576 MHz 860 MHz
Memory Speed 1998 MHz 4800 MHz
Power (Max TDP) 171 watts 130 watts
Bandwidth 111888 MB/sec 153600 MB/sec
Texel Rate 41472 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 216 1024
Texture Mapping Units 72 64
Render Output Units 28 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit
Fab Process 55 nm 28 nm
Transistors 1400 million 2800 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.1
OpenGL Version OpenGL 3.1 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred across the external memory interface in a second. It's calculated by multiplying the interface width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 260 216SP 55 nm

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield