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Radeon HD 4670 1GB vs Radeon HD 7770


Intro

The Radeon HD 4670 1GB makes use of a 55 nm design. AMD has clocked the core speed at 750 MHz. The GDDR4/GDDR3/DDR3/DDR2 memory is set to run at a speed of 1100 MHz on this model. It features 320(64x5) SPUs as well as 32 Texture Address Units and 8 ROPs.

Compare those specifications to the Radeon HD 7770, which uses a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 RAM runs at a speed of 1125 MHz on this card. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4670 1GB 70 Watts
Radeon HD 7770 80 Watts
Difference: 10 Watts (14%)

Memory Bandwidth

The Radeon HD 7770 should in theory be much faster than the Radeon HD 4670 1GB overall. (explain)

Radeon HD 7770 72000 MB/sec
Radeon HD 4670 1GB 35200 MB/sec
Difference: 36800 (105%)

Texel Rate

The Radeon HD 7770 will be quite a bit (more or less 67%) more effective at anisotropic filtering than the Radeon HD 4670 1GB. (explain)

Radeon HD 7770 40000 Mtexels/sec
Radeon HD 4670 1GB 24000 Mtexels/sec
Difference: 16000 (67%)

Pixel Rate

The Radeon HD 7770 is quite a bit (approximately 167%) more effective at AA than the Radeon HD 4670 1GB, and capable of handling higher resolutions more effectively. (explain)

Radeon HD 7770 16000 Mpixels/sec
Radeon HD 4670 1GB 6000 Mpixels/sec
Difference: 10000 (167%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 4670 1GB

Radeon HD 7770

Specifications

Display Specifications

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Model Radeon HD 4670 1GB Radeon HD 7770
Manufacturer AMD AMD
Year Sep 10, 2008 February 2012
Code Name RV730 XT Cape Verde XT
Memory 1024 MB 1024 MB
Core Speed 750 MHz 1000 MHz
Memory Speed 2200 MHz 4500 MHz
Power (Max TDP) 70 watts 80 watts
Bandwidth 35200 MB/sec 72000 MB/sec
Texel Rate 24000 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 6000 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 320(64x5) 640
Texture Mapping Units 32 40
Render Output Units 8 16
Bus Type GDDR4/GDDR3/DDR3/DDR2 GDDR5
Bus Width 128-bit 128-bit
Fab Process 55 nm 28 nm
Transistors 514 million 1500 million
Bus PCIe 2.0 x16, AGP 8x PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported over the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Radeon HD 4670 1GB

Radeon HD 7770

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