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Radeon HD 4850 1GB vs Radeon HD 7770

Intro

The Radeon HD 4850 1GB features a clock frequency of 625 MHz and a GDDR4 memory frequency of 993 MHz. It also uses a 256-bit bus, and makes use of a 55 nm design. It features 800(160x5) SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

Compare all of that to the Radeon HD 7770, which features a clock speed of 1000 MHz and a GDDR5 memory frequency of 1125 MHz. It also makes use of a 128-bit bus, and uses a 28 nm design. It is made up of 640 SPUs, 40 Texture Address Units, and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
Radeon HD 4850 1GB 110 Watts
Difference: 30 Watts (38%)

Memory Bandwidth

The Radeon HD 7770 should in theory be just a bit faster than the Radeon HD 4850 1GB in general. (explain)

Radeon HD 7770 72000 MB/sec
Radeon HD 4850 1GB 63552 MB/sec
Difference: 8448 (13%)

Texel Rate

The Radeon HD 7770 is a lot (about 60%) more effective at texture filtering than the Radeon HD 4850 1GB. (explain)

Radeon HD 7770 40000 Mtexels/sec
Radeon HD 4850 1GB 25000 Mtexels/sec
Difference: 15000 (60%)

Pixel Rate

The Radeon HD 7770 will be a lot (approximately 60%) better at AA than the Radeon HD 4850 1GB, and will be capable of handling higher screen resolutions more effectively. (explain)

Radeon HD 7770 16000 Mpixels/sec
Radeon HD 4850 1GB 10000 Mpixels/sec
Difference: 6000 (60%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 4850 1GB

Radeon HD 7770

Specifications

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Model Radeon HD 4850 1GB Radeon HD 7770
Manufacturer AMD AMD
Year Jun 25, 2008 February 2012
Code Name RV770 PRO Cape Verde XT
Memory 1024 MB 1024 MB
Core Speed 625 MHz 1000 MHz
Memory Speed 1986 MHz 4500 MHz
Power (Max TDP) 110 watts 80 watts
Bandwidth 63552 MB/sec 72000 MB/sec
Texel Rate 25000 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 10000 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 800(160x5) 640
Texture Mapping Units 40 40
Render Output Units 16 16
Bus Type GDDR4 GDDR5
Bus Width 256-bit 128-bit
Fab Process 55 nm 28 nm
Transistors 956 million 1500 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Radeon HD 4850 1GB

Radeon HD 7770

Comments

2 Responses to “Radeon HD 4850 1GB vs Radeon HD 7770”
xx says:

RADEON 4850HD WIN!

JS says:

Lol@at the 1st response.

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