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Radeon HD 4850 1GB vs Radeon HD 7770


Intro

The Radeon HD 4850 1GB comes with core speeds of 625 MHz on the GPU, and 993 MHz on the 1024 MB of GDDR4 RAM. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the Radeon HD 7770, which features clock speeds of 1000 MHz on the GPU, and 1125 MHz on the 1024 MB of GDDR5 RAM. It features 640 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
Radeon HD 4850 1GB 110 Watts
Difference: 30 Watts (38%)

Memory Bandwidth

The Radeon HD 7770 should in theory perform a bit faster than the Radeon HD 4850 1GB in general. (explain)

Radeon HD 7770 72000 MB/sec
Radeon HD 4850 1GB 63552 MB/sec
Difference: 8448 (13%)

Texel Rate

The Radeon HD 7770 will be a lot (about 60%) faster with regards to AF than the Radeon HD 4850 1GB. (explain)

Radeon HD 7770 40000 Mtexels/sec
Radeon HD 4850 1GB 25000 Mtexels/sec
Difference: 15000 (60%)

Pixel Rate

The Radeon HD 7770 is quite a bit (more or less 60%) better at anti-aliasing than the Radeon HD 4850 1GB, and will be capable of handling higher resolutions more effectively. (explain)

Radeon HD 7770 16000 Mpixels/sec
Radeon HD 4850 1GB 10000 Mpixels/sec
Difference: 6000 (60%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 4850 1GB

Radeon HD 7770

Specifications

Display Specifications

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Model Radeon HD 4850 1GB Radeon HD 7770
Manufacturer AMD AMD
Year Jun 25, 2008 February 2012
Code Name RV770 PRO Cape Verde XT
Memory 1024 MB 1024 MB
Core Speed 625 MHz 1000 MHz
Memory Speed 1986 MHz 4500 MHz
Power (Max TDP) 110 watts 80 watts
Bandwidth 63552 MB/sec 72000 MB/sec
Texel Rate 25000 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 10000 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 800(160x5) 640
Texture Mapping Units 40 40
Render Output Units 16 16
Bus Type GDDR4 GDDR5
Bus Width 256-bit 128-bit
Fab Process 55 nm 28 nm
Transistors 956 million 1500 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Radeon HD 4850 1GB

Radeon HD 7770

Comments

2 Responses to “Radeon HD 4850 1GB vs Radeon HD 7770”
xx says:

RADEON 4850HD WIN!

JS says:

Lol@at the 1st response.

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