Compare any two graphics cards:
GeForce GTX 260 216SP 55 nm vs Radeon HD 7770
IntroThe GeForce GTX 260 216SP 55 nm features a core clock speed of 576 MHz and a GDDR3 memory frequency of 999 MHz. It also uses a 448-bit bus, and uses a 55 nm design. It features 216 SPUs, 72 TAUs, and 28 Raster Operation Units.Compare all of that to the Radeon HD 7770, which features a core clock speed of 1000 MHz and a GDDR5 memory speed of 1125 MHz. It also features a 128-bit bus, and makes use of a 28 nm design. It is made up of 640 SPUs, 40 TAUs, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 260 216SP 55 nm is 55% faster than the Radeon HD 7770 in general, due to its greater data rate. (explain)
Texel RateThe GeForce GTX 260 216SP 55 nm should be a bit (approximately 4%) more effective at texture filtering than the Radeon HD 7770. (explain)
Pixel RateThe GeForce GTX 260 216SP 55 nm is a small bit (about 1%) more effective at AA than the Radeon HD 7770, and also will be capable of handling higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transferred across the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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One Response to “GeForce GTX 260 216SP 55 nm vs Radeon HD 7770”[...] o sursa buna, si nu mereu ce e nou e si bun. Da 650 TI e peste HD 7770, dar HD 7770 e sub GTX 260. GeForce GTX 260 216SP 55 nm vs Radeon HD 7770 – Performance Comparison Benchmarks @ Hardware C... " -Domnu', domnu', veniti aici. Luati, au talpa noua. -Si dumneavoastra? -Eu maine ma [...]