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Radeon HD 5670 vs Radeon HD 7770

Intro

The Radeon HD 5670 has a GPU core speed of 775 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1000 MHz through a 128-bit bus. It also features 400(80x5) Stream Processors, 20 TAUs, and 8 ROPs.

Compare those specs to the Radeon HD 7770, which comes with GPU clock speed of 1000 MHz, and 1024 MB of GDDR5 memory running at 1125 MHz through a 128-bit bus. It also is comprised of 640 SPUs, 40 TAUs, and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5670 61 Watts
Radeon HD 7770 80 Watts
Difference: 19 Watts (31%)

Memory Bandwidth

The Radeon HD 7770 should theoretically be a small bit faster than the Radeon HD 5670 in general. (explain)

Radeon HD 7770 72000 MB/sec
Radeon HD 5670 64000 MB/sec
Difference: 8000 (13%)

Texel Rate

The Radeon HD 7770 should be much (approximately 158%) more effective at anisotropic filtering than the Radeon HD 5670. (explain)

Radeon HD 7770 40000 Mtexels/sec
Radeon HD 5670 15500 Mtexels/sec
Difference: 24500 (158%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 7770 is the winner, and very much so. (explain)

Radeon HD 7770 16000 Mpixels/sec
Radeon HD 5670 6200 Mpixels/sec
Difference: 9800 (158%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 5670

Radeon HD 7770

Specifications

Display Specifications

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Model Radeon HD 5670 Radeon HD 7770
Manufacturer AMD AMD
Year January 14, 2010 February 2012
Code Name Redwood XT Cape Verde XT
Memory 1024 MB 1024 MB
Core Speed 775 MHz 1000 MHz
Memory Speed 4000 MHz 4500 MHz
Power (Max TDP) 61 watts 80 watts
Bandwidth 64000 MB/sec 72000 MB/sec
Texel Rate 15500 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 6200 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 400(80x5) 640
Texture Mapping Units 20 40
Render Output Units 8 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 627 million 1500 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 3.2 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Radeon HD 5670

Radeon HD 7770

Comments

One Response to “Radeon HD 5670 vs Radeon HD 7770”
PC computer guru needed for purchase/info - SVTPerformance says:

[...] improvement between these cards will yield over double. Radeon HD 5670 vs Radeon HD 7770 – Performance Comparison Benchmarks @ Hardware Compare However a 7770 is not maxing out BF3, sorry. Here is the card I use that maxes out BF3: GeForce [...]

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