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Compare any two graphics cards: 
 
 GeForce 9800 GTX+ vs Radeon HD 5770
 IntroThe GeForce 9800 GTX+ makes use of a 55 nm design. nVidia has clocked the core frequency at 738 MHz. The GDDR3 RAM is set to run at a frequency of 1100 MHz on this card. It features 128 SPUs along with 64 TAUs and 16 Rasterization Operator Units.Compare those specifications to the Radeon HD 5770, which has clock speeds of 850 MHz on the GPU, and 1200 MHz on the 1024 MB of GDDR5 RAM. It features 800(160x5) SPUs along with 40 TAUs and 16 Rasterization Operator Units. 
Display Graphs
 Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
 Memory BandwidthTheoretically speaking, the Radeon HD 5770 will be 9% faster than the GeForce 9800 GTX+ overall, because of its higher bandwidth. (explain) 
 Texel RateThe GeForce 9800 GTX+ will be much (approximately 39%) faster with regards to anisotropic filtering than the Radeon HD 5770. (explain)
 Pixel RateIf running with a high screen resolution is important to you, then the Radeon HD 5770 is a better choice, though only just barely. (explain)
 Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
 
 Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate. 
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. 
 
 
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Comments
2 Responses to “GeForce 9800 GTX+ vs Radeon HD 5770”[...] twice as good. It performs smilarly (5% better overall) than a 5770, which is about overall about 15% better than a 9800GTX. The 550 is a pretty low end card, better yes, twice as good - definitely no. [...]
Actually according to Textural rate the 9800GTX+ beats the 5770. If the 2 cards were tested at lower resolution like 1280x1024 the 9800 GTX+ would take it in fps in almost all games above. And if you have a 17inch monitor thats the highest res you can go anyway.