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GeForce GTX 550 Ti vs Radeon HD 7770

Intro

The GeForce GTX 550 Ti comes with a clock frequency of 900 MHz and a GDDR5 memory frequency of 1026 MHz. It also makes use of a 192-bit memory bus, and uses a 40 nm design. It features 192 SPUs, 32 TAUs, and 24 ROPs.

Compare those specs to the Radeon HD 7770, which has a core clock frequency of 1000 MHz and a GDDR5 memory frequency of 1125 MHz. It also features a 128-bit bus, and makes use of a 28 nm design. It is made up of 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
GeForce GTX 550 Ti 116 Watts
Difference: 36 Watts (45%)

Memory Bandwidth

The GeForce GTX 550 Ti should in theory perform quite a bit faster than the Radeon HD 7770 in general. (explain)

GeForce GTX 550 Ti 98496 MB/sec
Radeon HD 7770 72000 MB/sec
Difference: 26496 (37%)

Texel Rate

The Radeon HD 7770 should be quite a bit (about 39%) more effective at anisotropic filtering than the GeForce GTX 550 Ti. (explain)

Radeon HD 7770 40000 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 11200 (39%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 550 Ti is a better choice, and very much so. (explain)

GeForce GTX 550 Ti 21600 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 5600 (35%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 550 Ti

Amazon.com

Radeon HD 7770

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model GeForce GTX 550 Ti Radeon HD 7770
Manufacturer nVidia AMD
Year March 2011 February 2012
Code Name GF116 Cape Verde XT
Fab Process 40 nm 28 nm
Bus PCIe 2.1 x16 PCIe 3.0 x16
Memory 1024 MB 1024 MB
Core Speed 900 MHz 1000 MHz
Shader Speed 1800 MHz (N/A) MHz
Memory Speed 1026 MHz (4104 MHz effective) 1125 MHz (4500 MHz effective)
Unified Shaders 192 640
Texture Mapping Units 32 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2
Power (Max TDP) 116 watts 80 watts
Shader Model 5.0 5.0
Bandwidth 98496 MB/sec 72000 MB/sec
Texel Rate 28800 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 16000 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Comments

8 Responses to “GeForce GTX 550 Ti vs Radeon HD 7770”
jony says:
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Loren says:
Sometimes this site passes wrong information that very harmful for everyone :(
mrhiab says:
Hey Joni...you might be AN IT Professional. However your desecration of the English language is astonishing.
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Anonymous says:
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[...] at you but I'd think a little bit before you try to show me up. I built that build to be cheap. GeForce GTX 550 Ti vs Radeon HD 7770 – Performance Comparison Benchmarks @ Hardware Compare The GTX 550 TI is theoretically better. But since you would like to go the AMD video card, for the [...]
Anonymous says:
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