Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 8800 GTS (G92) vs Radeon HD 7750

Intro

The GeForce 8800 GTS (G92) has core clock speeds of 650 MHz on the GPU, and 970 MHz on the 512 MB of GDDR3 memory. It features 128 SPUs along with 64 Texture Address Units and 16 Rasterization Operator Units.

Compare those specs to the Radeon HD 7750, which uses a 28 nm design. AMD has set the core frequency at 800 MHz. The GDDR5 RAM runs at a speed of 1125 MHz on this particular model. It features 512 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
GeForce 8800 GTS (G92) 135 Watts
Difference: 80 Watts (145%)

Memory Bandwidth

Performance-wise, the Radeon HD 7750 should theoretically be a bit better than the GeForce 8800 GTS (G92) in general. (explain)

Radeon HD 7750 72000 MB/sec
GeForce 8800 GTS (G92) 62080 MB/sec
Difference: 9920 (16%)

Texel Rate

The GeForce 8800 GTS (G92) should be quite a bit (about 63%) better at texture filtering than the Radeon HD 7750. (explain)

GeForce 8800 GTS (G92) 41600 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 16000 (63%)

Pixel Rate

The Radeon HD 7750 is quite a bit (about 23%) faster with regards to full screen anti-aliasing than the GeForce 8800 GTS (G92), and will be capable of handling higher screen resolutions better. (explain)

Radeon HD 7750 12800 Mpixels/sec
GeForce 8800 GTS (G92) 10400 Mpixels/sec
Difference: 2400 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GTS (G92)

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GTS (G92) Radeon HD 7750
Manufacturer nVidia AMD
Year Dec 2007 February 2012
Code Name G92 Cape Verde Pro
Memory 512 MB 1024 MB
Core Speed 650 MHz 800 MHz
Memory Speed 1940 MHz 4500 MHz
Power (Max TDP) 135 watts 55 watts
Bandwidth 62080 MB/sec 72000 MB/sec
Texel Rate 41600 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 128 512
Texture Mapping Units 64 32
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65 nm 28 nm
Transistors 754 million 1500 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transported over the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8800 GTS (G92)

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield