Compare any two graphics cards:
VS

GeForce GTX 560 Ti vs Radeon HD 7750

Intro

The GeForce GTX 560 Ti comes with a GPU clock speed of 822 MHz, and the 1024 MB of GDDR5 memory is set to run at 1002 MHz through a 256-bit bus. It also features 384 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

Compare those specifications to the Radeon HD 7750, which features a core clock speed of 800 MHz and a GDDR5 memory speed of 1125 MHz. It also makes use of a 128-bit memory bus, and makes use of a 28 nm design. It is made up of 512 SPUs, 32 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 Ti 3466 points
Radeon HD 7750 2240 points
Difference: 1226 (55%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 115 Watts (209%)

Memory Bandwidth

Performance-wise, the GeForce GTX 560 Ti should theoretically be much superior to the Radeon HD 7750 in general. (explain)

GeForce GTX 560 Ti 128256 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 56256 (78%)

Texel Rate

The GeForce GTX 560 Ti should be quite a bit (approximately 106%) more effective at AF than the Radeon HD 7750. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 27008 (106%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 560 Ti is a better choice, and very much so. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 13504 (106%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 560 Ti Radeon HD 7750
Manufacturer nVidia AMD
Year January 2011 February 2012
Code Name GF114 Cape Verde Pro
Memory 1024 MB 1024 MB
Core Speed 822 MHz 800 MHz
Memory Speed 4008 MHz 4500 MHz
Power (Max TDP) 170 watts 55 watts
Bandwidth 128256 MB/sec 72000 MB/sec
Texel Rate 52608 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 384 512
Texture Mapping Units 64 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 1500 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield