Compare any two graphics cards:
VS

GeForce 8800 GT 512MB vs GeForce GTX 560 Ti 448

Intro

The GeForce 8800 GT 512MB makes use of a 65 nm design. nVidia has clocked the core speed at 600 MHz. The GDDR3 RAM runs at a frequency of 900 MHz on this card. It features 112 SPUs as well as 56 Texture Address Units and 16 ROPs.

Compare those specs to the GeForce GTX 560 Ti 448, which comes with core speeds of 732 MHz on the GPU, and 900 MHz on the 1280 MB of GDDR5 RAM. It features 448 SPUs along with 56 Texture Address Units and 40 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GT 512MB 105 Watts
GeForce GTX 560 Ti 448 210 Watts
Difference: 105 Watts (100%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 560 Ti 448 should in theory be a lot superior to the GeForce 8800 GT 512MB overall. (explain)

GeForce GTX 560 Ti 448 144000 MB/sec
GeForce 8800 GT 512MB 57600 MB/sec
Difference: 86400 (150%)

Texel Rate

The GeForce GTX 560 Ti 448 will be much (more or less 22%) better at AF than the GeForce 8800 GT 512MB. (explain)

GeForce GTX 560 Ti 448 40992 Mtexels/sec
GeForce 8800 GT 512MB 33600 Mtexels/sec
Difference: 7392 (22%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 560 Ti 448 is superior to the GeForce 8800 GT 512MB, and very much so. (explain)

GeForce GTX 560 Ti 448 29280 Mpixels/sec
GeForce 8800 GT 512MB 9600 Mpixels/sec
Difference: 19680 (205%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GT 512MB

Amazon.com

Check prices at:

GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GT 512MB GeForce GTX 560 Ti 448
Manufacturer nVidia nVidia
Year Oct 2007 December 2011
Code Name G92 GF110
Memory 512 MB 1280 MB
Core Speed 600 MHz 732 MHz
Memory Speed 1800 MHz 3600 MHz
Power (Max TDP) 105 watts 210 watts
Bandwidth 57600 MB/sec 144000 MB/sec
Texel Rate 33600 Mtexels/sec 40992 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 112 448
Texture Mapping Units 56 56
Render Output Units 16 40
Bus Type GDDR3 GDDR5
Bus Width 256-bit 320-bit
Fab Process 65 nm 40 nm
Transistors 754 million 3000 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transported across the external memory interface in one second. It is calculated by multiplying the interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8800 GT 512MB

Amazon.com

Check prices at:

GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield