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GeForce 8800 GT 512MB vs GeForce GTX 560 Ti 448

Intro

The GeForce 8800 GT 512MB features a GPU core speed of 600 MHz, and the 512 MB of GDDR3 memory is set to run at 900 MHz through a 256-bit bus. It also is comprised of 112 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.

Compare those specifications to the GeForce GTX 560 Ti 448, which has GPU clock speed of 732 MHz, and 1280 MB of GDDR5 RAM set to run at 900 MHz through a 320-bit bus. It also is comprised of 448 SPUs, 56 TAUs, and 40 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GT 512MB 105 Watts
GeForce GTX 560 Ti 448 210 Watts
Difference: 105 Watts (100%)

Memory Bandwidth

In theory, the GeForce GTX 560 Ti 448 should be much faster than the GeForce 8800 GT 512MB overall. (explain)

GeForce GTX 560 Ti 448 144000 MB/sec
GeForce 8800 GT 512MB 57600 MB/sec
Difference: 86400 (150%)

Texel Rate

The GeForce GTX 560 Ti 448 is quite a bit (approximately 22%) better at anisotropic filtering than the GeForce 8800 GT 512MB. (explain)

GeForce GTX 560 Ti 448 40992 Mtexels/sec
GeForce 8800 GT 512MB 33600 Mtexels/sec
Difference: 7392 (22%)

Pixel Rate

The GeForce GTX 560 Ti 448 is quite a bit (approximately 205%) more effective at full screen anti-aliasing than the GeForce 8800 GT 512MB, and should be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 560 Ti 448 29280 Mpixels/sec
GeForce 8800 GT 512MB 9600 Mpixels/sec
Difference: 19680 (205%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GT 512MB

Amazon.com

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GeForce GTX 560 Ti 448

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GT 512MB GeForce GTX 560 Ti 448
Manufacturer nVidia nVidia
Year Oct 2007 December 2011
Code Name G92 GF110
Memory 512 MB 1280 MB
Core Speed 600 MHz 732 MHz
Memory Speed 1800 MHz 3600 MHz
Power (Max TDP) 105 watts 210 watts
Bandwidth 57600 MB/sec 144000 MB/sec
Texel Rate 33600 Mtexels/sec 40992 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 112 448
Texture Mapping Units 56 56
Render Output Units 16 40
Bus Type GDDR3 GDDR5
Bus Width 256-bit 320-bit
Fab Process 65 nm 40 nm
Transistors 754 million 3000 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transported past the external memory interface in a second. It's worked out by multiplying the interface width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 8800 GT 512MB

Amazon.com

Check prices at:

GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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