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GeForce GTX 260 vs GeForce GTX 560 Ti 448

Intro

The GeForce GTX 260 comes with a GPU clock speed of 576 MHz, and the 896 MB of GDDR3 memory is set to run at 999 MHz through a 448-bit bus. It also features 192 SPUs, 64 Texture Address Units, and 28 Raster Operation Units.

Compare all that to the GeForce GTX 560 Ti 448, which features GPU core speed of 732 MHz, and 1280 MB of GDDR5 RAM running at 900 MHz through a 320-bit bus. It also is comprised of 448 SPUs, 56 Texture Address Units, and 40 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 260 182 Watts
GeForce GTX 560 Ti 448 210 Watts
Difference: 28 Watts (15%)

Memory Bandwidth

The GeForce GTX 560 Ti 448, in theory, should perform a lot faster than the GeForce GTX 260 in general. (explain)

GeForce GTX 560 Ti 448 144000 MB/sec
GeForce GTX 260 111888 MB/sec
Difference: 32112 (29%)

Texel Rate

The GeForce GTX 560 Ti 448 will be just a bit (approximately 11%) faster with regards to texture filtering than the GeForce GTX 260. (explain)

GeForce GTX 560 Ti 448 40992 Mtexels/sec
GeForce GTX 260 36864 Mtexels/sec
Difference: 4128 (11%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 560 Ti 448 is the winner, by far. (explain)

GeForce GTX 560 Ti 448 29280 Mpixels/sec
GeForce GTX 260 16128 Mpixels/sec
Difference: 13152 (82%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260

Amazon.com

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GeForce GTX 560 Ti 448

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce GTX 260 GeForce GTX 560 Ti 448
Manufacturer nVidia nVidia
Year June 16, 2008 December 2011
Code Name G200 GF110
Memory 896 MB 1280 MB
Core Speed 576 MHz 732 MHz
Memory Speed 1998 MHz 3600 MHz
Power (Max TDP) 182 watts 210 watts
Bandwidth 111888 MB/sec 144000 MB/sec
Texel Rate 36864 Mtexels/sec 40992 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 192 448
Texture Mapping Units 64 56
Render Output Units 28 40
Bus Type GDDR3 GDDR5
Bus Width 448-bit 320-bit
Fab Process 65 nm 40 nm
Transistors 1400 million 3000 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the interface width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 260

Amazon.com

Check prices at:

GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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