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Radeon HD 3850 1GB vs Radeon HD 6670 (OEM) 1GB

Intro

The Radeon HD 3850 1GB features a GPU core speed of 668 MHz, and the 1024 MB of GDDR3 memory is set to run at 828 MHz through a 256-bit bus. It also is made up of 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

Compare those specs to the Radeon HD 6670 (OEM) 1GB, which makes use of a 40 nm design. AMD has set the core frequency at 800 MHz. The GDDR5 RAM runs at a frequency of 1000 MHz on this specific card. It features 480 SPUs along with 24 TAUs and 8 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6670 (OEM) 1GB 63 Watts
Radeon HD 3850 1GB 75 Watts
Difference: 12 Watts (19%)

Memory Bandwidth

The Radeon HD 6670 (OEM) 1GB should theoretically be much faster than the Radeon HD 3850 1GB overall. (explain)

Radeon HD 6670 (OEM) 1GB 64000 MB/sec
Radeon HD 3850 1GB 52992 MB/sec
Difference: 11008 (21%)

Texel Rate

The Radeon HD 6670 (OEM) 1GB is much (more or less 80%) faster with regards to texture filtering than the Radeon HD 3850 1GB. (explain)

Radeon HD 6670 (OEM) 1GB 19200 Mtexels/sec
Radeon HD 3850 1GB 10688 Mtexels/sec
Difference: 8512 (80%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon HD 3850 1GB is superior to the Radeon HD 6670 (OEM) 1GB, and very much so. (explain)

Radeon HD 3850 1GB 10688 Mpixels/sec
Radeon HD 6670 (OEM) 1GB 6400 Mpixels/sec
Difference: 4288 (67%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 3850 1GB

Amazon.com

Radeon HD 6670 (OEM) 1GB

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model Radeon HD 3850 1GB Radeon HD 6670 (OEM) 1GB
Manufacturer AMD AMD
Year Nov 19, 2007 February 2011
Code Name RV670 PRO Turks
Fab Process 55 nm 40 nm
Bus PCIe 2.0 x16/AGP 8x PCIe 2.1 x16
Memory 1024 MB 1024 MB
Core Speed 668 MHz 800 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 828 MHz (1656 MHz effective) 1000 MHz (4000 MHz effective)
Unified Shaders 320(64x5) 480
Texture Mapping Units 16 24
Render Output Units 16 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1
Power (Max TDP) 75 watts 63 watts
Shader Model 4.1 5.0
Bandwidth 52992 MB/sec 64000 MB/sec
Texel Rate 10688 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 10688 Mpixels/sec 6400 Mpixels/sec

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported past the external memory interface in a second. It's calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

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