Compare any two graphics cards:
Radeon HD 3850 X2 vs Radeon HD 6670 (OEM) 1GB
IntroThe Radeon HD 3850 X2 comes with a GPU core clock speed of 668 MHz, and the 512 MB of GDDR3 RAM runs at 828 MHz through a 256-bit bus. It also is comprised of 320(64x5) SPUs, 16 Texture Address Units, and 16 Raster Operation Units.Compare those specifications to the Radeon HD 6670 (OEM) 1GB, which comes with a core clock frequency of 800 MHz and a GDDR5 memory speed of 1000 MHz. It also makes use of a 128-bit memory bus, and makes use of a 40 nm design. It features 480 SPUs, 24 Texture Address Units, and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthPerformance-wise, the Radeon HD 3850 X2 should in theory be much better than the Radeon HD 6670 (OEM) 1GB in general. (explain)
Texel RateThe Radeon HD 3850 X2 will be a small bit (about 11%) better at texture filtering than the Radeon HD 6670 (OEM) 1GB. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon HD 3850 X2 is superior to the Radeon HD 6670 (OEM) 1GB, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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