Compare any two graphics cards:
GeForce 8300 GS (OEM) vs Radeon HD 6670 (OEM)
IntroThe GeForce 8300 GS (OEM) makes use of a 80 nm design. nVidia has clocked the core speed at 450 MHz. The DDR2 memory runs at a speed of 400 MHz on this particular card. It features 8 SPUs as well as 4 TAUs and 2 ROPs.Compare that to the Radeon HD 6670 (OEM), which has GPU clock speed of 800 MHz, and 512 MB of GDDR5 memory set to run at 1000 MHz through a 128-bit bus. It also features 480 SPUs, 24 TAUs, and 8 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 6670 (OEM) should perform a lot faster than the GeForce 8300 GS (OEM) overall. (explain)
Texel RateThe Radeon HD 6670 (OEM) should be a lot (more or less 967%) more effective at AF than the GeForce 8300 GS (OEM). (explain)
Pixel RateThe Radeon HD 6670 (OEM) will be a lot (about 611%) faster with regards to anti-aliasing than the GeForce 8300 GS (OEM), and able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved across the external memory interface in a second. The number is worked out by multiplying the interface width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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