Compare any two graphics cards:
VS

GeForce 8600 GT 512MB GDDR3 vs Radeon HD 6570 (OEM) 1GB

Intro

The GeForce 8600 GT 512MB GDDR3 has a clock speed of 540 MHz and a GDDR3 memory frequency of 700 MHz. It also features a 128-bit memory bus, and uses a 80 nm design. It is made up of 32 SPUs, 16 Texture Address Units, and 8 ROPs.

Compare that to the Radeon HD 6570 (OEM) 1GB, which has core speeds of 650 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR3 RAM. It features 480 SPUs along with 24 Texture Address Units and 8 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB GDDR3 47 Watts
Radeon HD 6570 (OEM) 1GB 50 Watts
Difference: 3 Watts (6%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6570 (OEM) 1GB will be 29% quicker than the GeForce 8600 GT 512MB GDDR3 overall, due to its greater bandwidth. (explain)

Radeon HD 6570 (OEM) 1GB 28800 MB/sec
GeForce 8600 GT 512MB GDDR3 22400 MB/sec
Difference: 6400 (29%)

Texel Rate

The Radeon HD 6570 (OEM) 1GB should be much (more or less 81%) faster with regards to texture filtering than the GeForce 8600 GT 512MB GDDR3. (explain)

Radeon HD 6570 (OEM) 1GB 15600 Mtexels/sec
GeForce 8600 GT 512MB GDDR3 8640 Mtexels/sec
Difference: 6960 (81%)

Pixel Rate

The Radeon HD 6570 (OEM) 1GB is just a bit (approximately 20%) faster with regards to anti-aliasing than the GeForce 8600 GT 512MB GDDR3, and also capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon HD 6570 (OEM) 1GB 5200 Mpixels/sec
GeForce 8600 GT 512MB GDDR3 4320 Mpixels/sec
Difference: 880 (20%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 512MB GDDR3

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 512MB GDDR3 Radeon HD 6570 (OEM) 1GB
Manufacturer nVidia AMD
Year April 2007 February 2011
Code Name G84 Turks
Memory 512 MB 1024 MB
Core Speed 540 MHz 650 MHz
Memory Speed 1400 MHz 1800 MHz
Power (Max TDP) 47 watts 50 watts
Bandwidth 22400 MB/sec 28800 MB/sec
Texel Rate 8640 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 32 480
Texture Mapping Units 16 24
Render Output Units 8 8
Bus Type GDDR3 GDDR3
Bus Width 128-bit 128-bit
Fab Process 80 nm 40 nm
Transistors 289 million 715 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be moved across the external memory interface in one second. It's calculated by multiplying the bus width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB GDDR3

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield