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GeForce GTX 260 216SP 55 nm vs Radeon HD 6570 (OEM) 1GB

Intro

The GeForce GTX 260 216SP 55 nm uses a 55 nm design. nVidia has set the core speed at 576 MHz. The GDDR3 RAM works at a speed of 999 MHz on this specific card. It features 216 SPUs as well as 72 Texture Address Units and 28 Rasterization Operator Units.

Compare those specs to the Radeon HD 6570 (OEM) 1GB, which uses a 40 nm design. AMD has clocked the core frequency at 650 MHz. The GDDR3 memory is set to run at a frequency of 900 MHz on this card. It features 480 SPUs along with 24 Texture Address Units and 8 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6570 (OEM) 1GB 50 Watts
GeForce GTX 260 216SP 55 nm 171 Watts
Difference: 121 Watts (242%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 260 216SP 55 nm should theoretically be quite a bit superior to the Radeon HD 6570 (OEM) 1GB overall. (explain)

GeForce GTX 260 216SP 55 nm 111888 MB/sec
Radeon HD 6570 (OEM) 1GB 28800 MB/sec
Difference: 83088 (289%)

Texel Rate

The GeForce GTX 260 216SP 55 nm should be a lot (approximately 166%) faster with regards to AF than the Radeon HD 6570 (OEM) 1GB. (explain)

GeForce GTX 260 216SP 55 nm 41472 Mtexels/sec
Radeon HD 6570 (OEM) 1GB 15600 Mtexels/sec
Difference: 25872 (166%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 260 216SP 55 nm is superior to the Radeon HD 6570 (OEM) 1GB, by far. (explain)

GeForce GTX 260 216SP 55 nm 16128 Mpixels/sec
Radeon HD 6570 (OEM) 1GB 5200 Mpixels/sec
Difference: 10928 (210%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260 216SP 55 nm

Amazon.com

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Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 216SP 55 nm Radeon HD 6570 (OEM) 1GB
Manufacturer nVidia AMD
Year December 22, 2008 February 2011
Code Name G200b Turks
Memory 896 MB 1024 MB
Core Speed 576 MHz 650 MHz
Memory Speed 1998 MHz 1800 MHz
Power (Max TDP) 171 watts 50 watts
Bandwidth 111888 MB/sec 28800 MB/sec
Texel Rate 41472 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 216 480
Texture Mapping Units 72 24
Render Output Units 28 8
Bus Type GDDR3 GDDR3
Bus Width 448-bit 128-bit
Fab Process 55 nm 40 nm
Transistors 1400 million 715 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be moved across the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 260 216SP 55 nm

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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