Compare any two graphics cards:
GeForce GTX 285 1GB vs Radeon HD 6570 (OEM) 1GB
IntroThe GeForce GTX 285 1GB comes with core speeds of 648 MHz on the GPU, and 1242 MHz on the 1024 MB of GDDR3 memory. It features 240 SPUs along with 80 Texture Address Units and 32 ROPs.Compare those specs to the Radeon HD 6570 (OEM) 1GB, which features a core clock frequency of 650 MHz and a GDDR3 memory frequency of 900 MHz. It also features a 128-bit memory bus, and uses a 40 nm design. It features 480 SPUs, 24 TAUs, and 8 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 285 1GB is 452% quicker than the Radeon HD 6570 (OEM) 1GB overall, because of its higher bandwidth. (explain)
Texel RateThe GeForce GTX 285 1GB is quite a bit (approximately 232%) better at anisotropic filtering than the Radeon HD 6570 (OEM) 1GB. (explain)
Pixel RateThe GeForce GTX 285 1GB is quite a bit (approximately 299%) better at anti-aliasing than the Radeon HD 6570 (OEM) 1GB, and able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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