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GeForce GTX 460 vs Radeon HD 6570 (OEM) 1GB

Intro

The GeForce GTX 460 has a GPU core speed of 675 MHz, and the 768 MB of GDDR5 memory runs at 900 MHz through a 192-bit bus. It also is made up of 336 Stream Processors, 56 TAUs, and 24 ROPs.

Compare those specs to the Radeon HD 6570 (OEM) 1GB, which features core clock speeds of 650 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR3 memory. It features 480 SPUs along with 24 Texture Address Units and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 460 2557 points
Radeon HD 6570 (OEM) 1GB 850 points
Difference: 1707 (201%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6570 (OEM) 1GB 50 Watts
GeForce GTX 460 150 Watts
Difference: 100 Watts (200%)

Memory Bandwidth

In theory, the GeForce GTX 460 is 200% quicker than the Radeon HD 6570 (OEM) 1GB overall, because of its greater bandwidth. (explain)

GeForce GTX 460 86400 MB/sec
Radeon HD 6570 (OEM) 1GB 28800 MB/sec
Difference: 57600 (200%)

Texel Rate

The GeForce GTX 460 will be quite a bit (about 142%) faster with regards to anisotropic filtering than the Radeon HD 6570 (OEM) 1GB. (explain)

GeForce GTX 460 37800 Mtexels/sec
Radeon HD 6570 (OEM) 1GB 15600 Mtexels/sec
Difference: 22200 (142%)

Pixel Rate

The GeForce GTX 460 is quite a bit (approximately 212%) more effective at FSAA than the Radeon HD 6570 (OEM) 1GB, and also capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 460 16200 Mpixels/sec
Radeon HD 6570 (OEM) 1GB 5200 Mpixels/sec
Difference: 11000 (212%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

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Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 Radeon HD 6570 (OEM) 1GB
Manufacturer nVidia AMD
Year July 2010 February 2011
Code Name GF104 Turks
Memory 768 MB 1024 MB
Core Speed 675 MHz 650 MHz
Memory Speed 3600 MHz 1800 MHz
Power (Max TDP) 150 watts 50 watts
Bandwidth 86400 MB/sec 28800 MB/sec
Texel Rate 37800 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 336 480
Texture Mapping Units 56 24
Render Output Units 24 8
Bus Type GDDR5 GDDR3
Bus Width 192-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 715 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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