Compare any two graphics cards:
GeForce GTX 460 1GB vs Radeon HD 6450 (OEM) 1GB
IntroThe GeForce GTX 460 1GB uses a 40 nm design. nVidia has set the core speed at 675 MHz. The GDDR5 memory works at a speed of 900 MHz on this specific model. It features 336 SPUs along with 56 Texture Address Units and 32 Rasterization Operator Units.Compare all that to the Radeon HD 6450 (OEM) 1GB, which makes use of a 40 nm design. AMD has set the core speed at 750 MHz. The GDDR5 memory is set to run at a frequency of 900 MHz on this card. It features 160 SPUs as well as 8 TAUs and 4 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 460 1GB should be 300% quicker than the Radeon HD 6450 (OEM) 1GB overall, because of its higher bandwidth. (explain)
Texel RateThe GeForce GTX 460 1GB is much (more or less 530%) faster with regards to AF than the Radeon HD 6450 (OEM) 1GB. (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce GTX 460 1GB is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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