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GeForce GTX 470 vs Radeon HD 6450 (OEM)

Intro

The GeForce GTX 470 has a core clock frequency of 607 MHz and a GDDR5 memory frequency of 837 MHz. It also makes use of a 320-bit bus, and makes use of a 40 nm design. It features 448 SPUs, 56 TAUs, and 40 ROPs.

Compare all that to the Radeon HD 6450 (OEM), which comes with GPU clock speed of 625 MHz, and 512 MB of GDDR3 RAM running at 800 MHz through a 64-bit bus. It also is made up of 160 SPUs, 8 TAUs, and 4 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 470 2937 points
Radeon HD 6450 (OEM) 340 points
Difference: 2597 (764%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6450 (OEM) 31 Watts
GeForce GTX 470 215 Watts
Difference: 184 Watts (594%)

Memory Bandwidth

Performance-wise, the GeForce GTX 470 should theoretically be a lot better than the Radeon HD 6450 (OEM) in general. (explain)

GeForce GTX 470 133920 MB/sec
Radeon HD 6450 (OEM) 12800 MB/sec
Difference: 121120 (946%)

Texel Rate

The GeForce GTX 470 should be a lot (more or less 580%) more effective at AF than the Radeon HD 6450 (OEM). (explain)

GeForce GTX 470 33992 Mtexels/sec
Radeon HD 6450 (OEM) 5000 Mtexels/sec
Difference: 28992 (580%)

Pixel Rate

The GeForce GTX 470 is a lot (about 871%) faster with regards to full screen anti-aliasing than the Radeon HD 6450 (OEM), and will be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 470 24280 Mpixels/sec
Radeon HD 6450 (OEM) 2500 Mpixels/sec
Difference: 21780 (871%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 470

Amazon.com

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Radeon HD 6450 (OEM)

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 470 Radeon HD 6450 (OEM)
Manufacturer nVidia AMD
Year March 2010 February 2011
Code Name GF100 Caicos
Memory 1280 MB 512 MB
Core Speed 607 MHz 625 MHz
Memory Speed 3348 MHz 1600 MHz
Power (Max TDP) 215 watts 31 watts
Bandwidth 133920 MB/sec 12800 MB/sec
Texel Rate 33992 Mtexels/sec 5000 Mtexels/sec
Pixel Rate 24280 Mpixels/sec 2500 Mpixels/sec
Unified Shaders 448 160
Texture Mapping Units 56 8
Render Output Units 40 4
Bus Type GDDR5 GDDR3
Bus Width 320-bit 64-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 370 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be moved past the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 470

Amazon.com

Check prices at:

Radeon HD 6450 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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