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GeForce GTX 590 vs Radeon HD 6450 (OEM) 1GB

Intro

The GeForce GTX 590 features a clock speed of 607 MHz and a GDDR5 memory speed of 855 MHz. It also makes use of a 384-bit memory bus, and makes use of a 40 nm design. It is made up of 512 SPUs, 64 Texture Address Units, and 48 Raster Operation Units.

Compare those specifications to the Radeon HD 6450 (OEM) 1GB, which uses a 40 nm design. AMD has set the core frequency at 750 MHz. The GDDR5 RAM is set to run at a speed of 900 MHz on this particular card. It features 160 SPUs along with 8 Texture Address Units and 4 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6450 (OEM) 1GB 31 Watts
GeForce GTX 590 365 Watts
Difference: 334 Watts (1077%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 590 should be 1040% quicker than the Radeon HD 6450 (OEM) 1GB in general, due to its greater bandwidth. (explain)

GeForce GTX 590 328320 MB/sec
Radeon HD 6450 (OEM) 1GB 28800 MB/sec
Difference: 299520 (1040%)

Texel Rate

The GeForce GTX 590 will be much (approximately 1195%) better at anisotropic filtering than the Radeon HD 6450 (OEM) 1GB. (explain)

GeForce GTX 590 77696 Mtexels/sec
Radeon HD 6450 (OEM) 1GB 6000 Mtexels/sec
Difference: 71696 (1195%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 590 is superior to the Radeon HD 6450 (OEM) 1GB, by far. (explain)

GeForce GTX 590 58272 Mpixels/sec
Radeon HD 6450 (OEM) 1GB 3000 Mpixels/sec
Difference: 55272 (1842%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 590

Amazon.com

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Radeon HD 6450 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 590 Radeon HD 6450 (OEM) 1GB
Manufacturer nVidia AMD
Year March 2011 February 2011
Code Name GF110 Caicos
Memory 1536 MB (x2) 1024 MB
Core Speed 607 MHz (x2) 750 MHz
Memory Speed 3420 MHz (x2) 3600 MHz
Power (Max TDP) 365 watts 31 watts
Bandwidth 328320 MB/sec 28800 MB/sec
Texel Rate 77696 Mtexels/sec 6000 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 3000 Mpixels/sec
Unified Shaders 512 (x2) 160
Texture Mapping Units 64 (x2) 8
Render Output Units 48 (x2) 4
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 64-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 370 million
Bus PCIe 2.0 x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transported across the external memory interface within a second. It's worked out by multiplying the bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 590

Amazon.com

Check prices at:

Radeon HD 6450 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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