Compare any two graphics cards:
Radeon RX 7900 XT vs Radeon RX 7900 XTX
IntroThe Radeon RX 7900 XT comes with a GPU clock speed of 1500 MHz, and the 20480 MB of GDDR6 RAM runs at 2500 MHz through a 320-bit bus. It also features 5376 Stream Processors, 336 TAUs, and 192 Raster Operation Units.Compare those specs to the Radeon RX 7900 XTX, which uses a 5 nm design. AMD has set the core frequency at 1855 MHz. The GDDR6 memory runs at a frequency of 2500 MHz on this particular model. It features 6144 SPUs along with 384 Texture Address Units and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 7900 XTX will be 20% quicker than the Radeon RX 7900 XT in general, because of its higher data rate. (explain)
Texel RateThe Radeon RX 7900 XTX will be a lot (more or less 41%) faster with regards to texture filtering than the Radeon RX 7900 XT. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the Radeon RX 7900 XTX is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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