Compare any two graphics cards:
Radeon R9 Fury X vs Radeon RX 6750 XT
IntroThe Radeon R9 Fury X uses a 28 nm design. AMD has clocked the core frequency at 1050 MHz. The HBM memory works at a frequency of 500 MHz on this particular model. It features 4096 SPUs along with 256 TAUs and 64 Rasterization Operator Units.Compare all of that to the Radeon RX 6750 XT, which makes use of a 7 nm design. AMD has set the core frequency at 2150 MHz. The GDDR6 RAM runs at a speed of 2250 MHz on this model. It features 2560 SPUs as well as 160 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 Fury X, in theory, should perform a bit faster than the Radeon RX 6750 XT overall. (explain)
Texel RateThe Radeon RX 6750 XT is much (about 28%) more effective at AF than the Radeon R9 Fury X. (explain)
Pixel RateThe Radeon RX 6750 XT should be much (approximately 105%) more effective at full screen anti-aliasing than the Radeon R9 Fury X, and should be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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