Compare any two graphics cards:
GeForce RTX 2080 SUPER vs Radeon RX 6950 XT
IntroThe GeForce RTX 2080 SUPER makes use of a 12 nm design. nVidia has clocked the core frequency at 1650 MHz. The GDDR6 RAM runs at a frequency of 1937 MHz on this specific model. It features 3072 SPUs along with 192 Texture Address Units and 64 Rasterization Operator Units.Compare those specs to the Radeon RX 6950 XT, which has a GPU core clock speed of 1925 MHz, and 16384 MB of GDDR6 RAM running at 2250 MHz through a 256-bit bus. It also is comprised of 5120 Stream Processors, 320 Texture Address Units, and 128 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 6950 XT should theoretically be just a bit superior to the GeForce RTX 2080 SUPER in general. (explain)
Texel RateThe Radeon RX 6950 XT will be a lot (about 94%) faster with regards to texture filtering than the GeForce RTX 2080 SUPER. (explain)
Pixel RateThe Radeon RX 6950 XT is much (about 133%) faster with regards to FSAA than the GeForce RTX 2080 SUPER, and should be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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