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GeForce GTX 580 vs Radeon HD 6790

Intro

The GeForce GTX 580 features a core clock frequency of 772 MHz and a GDDR5 memory speed of 1002 MHz. It also uses a 384-bit memory bus, and makes use of a 40 nm design. It is made up of 512 SPUs, 64 Texture Address Units, and 48 ROPs.

Compare all of that to the Radeon HD 6790, which features clock speeds of 840 MHz on the GPU, and 1050 MHz on the 1024 MB of GDDR5 RAM. It features 800 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 580 4956 points
Radeon HD 6790 2150 points
Difference: 2806 (131%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6790 150 Watts
GeForce GTX 580 244 Watts
Difference: 94 Watts (63%)

Memory Bandwidth

Performance-wise, the GeForce GTX 580 should theoretically be a lot better than the Radeon HD 6790 in general. (explain)

GeForce GTX 580 192384 MB/sec
Radeon HD 6790 134400 MB/sec
Difference: 57984 (43%)

Texel Rate

The GeForce GTX 580 should be much (about 47%) more effective at AF than the Radeon HD 6790. (explain)

GeForce GTX 580 49408 Mtexels/sec
Radeon HD 6790 33600 Mtexels/sec
Difference: 15808 (47%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 580 is a better choice, by a large margin. (explain)

GeForce GTX 580 37056 Mpixels/sec
Radeon HD 6790 13440 Mpixels/sec
Difference: 23616 (176%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 580

Amazon.com

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Radeon HD 6790

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 580 Radeon HD 6790
Manufacturer nVidia AMD
Year November 2010 April 2011
Code Name GF110 Barts LE
Memory 1536 MB 1024 MB
Core Speed 772 MHz 840 MHz
Memory Speed 4008 MHz 4200 MHz
Power (Max TDP) 244 watts 150 watts
Bandwidth 192384 MB/sec 134400 MB/sec
Texel Rate 49408 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 13440 Mpixels/sec
Unified Shaders 512 800
Texture Mapping Units 64 40
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 1700 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 580

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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