Compare any two graphics cards:
VS

GeForce 9500 GT DDR2 vs GeForce GTX 550 Ti

Intro

The GeForce 9500 GT DDR2 makes use of a 65 nm design. nVidia has clocked the core frequency at 550 MHz. The DDR2 memory runs at a speed of 500 MHz on this particular card. It features 32 SPUs along with 16 Texture Address Units and 8 ROPs.

Compare those specs to the GeForce GTX 550 Ti, which comes with a clock frequency of 900 MHz and a GDDR5 memory frequency of 1026 MHz. It also makes use of a 192-bit bus, and makes use of a 40 nm design. It features 192 SPUs, 32 TAUs, and 24 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT DDR2 50 Watts
GeForce GTX 550 Ti 116 Watts
Difference: 66 Watts (132%)

Memory Bandwidth

The GeForce GTX 550 Ti, in theory, should be a lot faster than the GeForce 9500 GT DDR2 overall. (explain)

GeForce GTX 550 Ti 98496 MB/sec
GeForce 9500 GT DDR2 16000 MB/sec
Difference: 82496 (516%)

Texel Rate

The GeForce GTX 550 Ti will be a lot (about 227%) better at AF than the GeForce 9500 GT DDR2. (explain)

GeForce GTX 550 Ti 28800 Mtexels/sec
GeForce 9500 GT DDR2 8800 Mtexels/sec
Difference: 20000 (227%)

Pixel Rate

The GeForce GTX 550 Ti should be a lot (approximately 391%) more effective at AA than the GeForce 9500 GT DDR2, and able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 550 Ti 21600 Mpixels/sec
GeForce 9500 GT DDR2 4400 Mpixels/sec
Difference: 17200 (391%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9500 GT DDR2

Amazon.com

Check prices at:

GeForce GTX 550 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9500 GT DDR2 GeForce GTX 550 Ti
Manufacturer nVidia nVidia
Year July 2008 March 2011
Code Name G96a GF116
Memory 256 MB 1024 MB
Core Speed 550 MHz 900 MHz
Memory Speed 1000 MHz 4104 MHz
Power (Max TDP) 50 watts 116 watts
Bandwidth 16000 MB/sec 98496 MB/sec
Texel Rate 8800 Mtexels/sec 28800 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 21600 Mpixels/sec
Unified Shaders 32 192
Texture Mapping Units 16 32
Render Output Units 8 24
Bus Type DDR2 GDDR5
Bus Width 128-bit 192-bit
Fab Process 65 nm 40 nm
Transistors 314 million 1170 million
Bus PCIe x16 2.0, PCI PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be moved past the external memory interface in a second. The number is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 9500 GT DDR2

Amazon.com

Check prices at:

GeForce GTX 550 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield