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Radeon HD 6850 vs Radeon HD 6990

Intro

The Radeon HD 6850 comes with a GPU core speed of 775 MHz, and the 1024 MB of GDDR5 RAM runs at 1000 MHz through a 256-bit bus. It also features 960 Stream Processors, 48 Texture Address Units, and 32 ROPs.

Compare those specs to the Radeon HD 6990, which has GPU clock speed of 830 MHz, and 2048 MB of GDDR5 RAM running at 1250 MHz through a 256-bit bus. It also is comprised of 1536 Stream Processors, 96 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 6990 5820 points
Radeon HD 6850 2395 points
Difference: 3425 (143%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6850 127 Watts
Radeon HD 6990 375 Watts
Difference: 248 Watts (195%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6990 is 150% quicker than the Radeon HD 6850 in general, due to its higher bandwidth. (explain)

Radeon HD 6990 320000 MB/sec
Radeon HD 6850 128000 MB/sec
Difference: 192000 (150%)

Texel Rate

The Radeon HD 6990 will be much (approximately 328%) better at anisotropic filtering than the Radeon HD 6850. (explain)

Radeon HD 6990 159360 Mtexels/sec
Radeon HD 6850 37200 Mtexels/sec
Difference: 122160 (328%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon HD 6990 is a better choice, by a large margin. (explain)

Radeon HD 6990 53120 Mpixels/sec
Radeon HD 6850 24800 Mpixels/sec
Difference: 28320 (114%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 6850

Amazon.com

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Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6850 Radeon HD 6990
Manufacturer AMD AMD
Year October 2010 March 2011
Code Name Barts Pro Antilles
Memory 1024 MB 2048 MB (x2)
Core Speed 775 MHz 830 MHz (x2)
Memory Speed 4000 MHz 5000 MHz (x2)
Power (Max TDP) 127 watts 375 watts
Bandwidth 128000 MB/sec 320000 MB/sec
Texel Rate 37200 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 24800 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 960 1536 (x2)
Texture Mapping Units 48 96 (x2)
Render Output Units 32 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 40 nm 40 nm
Transistors 1700 million 2640 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon HD 6850

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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