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Radeon HD 4870 2GB vs Radeon HD 5970

Intro

The Radeon HD 4870 2GB features a core clock speed of 750 MHz and a GDDR5 memory speed of 900 MHz. It also uses a 256-bit memory bus, and makes use of a 55 nm design. It is made up of 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.

Compare all that to the Radeon HD 5970, which features a GPU core clock speed of 725 MHz, and 1024 MB of GDDR5 RAM running at 1000 MHz through a 256-bit bus. It also is made up of 1600 Stream Processors, 160 TAUs, and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4870 2GB 150 Watts
Radeon HD 5970 294 Watts
Difference: 144 Watts (96%)

Memory Bandwidth

In theory, the Radeon HD 5970 should perform a lot faster than the Radeon HD 4870 2GB in general. (explain)

Radeon HD 5970 256000 MB/sec
Radeon HD 4870 2GB 115200 MB/sec
Difference: 140800 (122%)

Texel Rate

The Radeon HD 5970 is much (approximately 673%) faster with regards to anisotropic filtering than the Radeon HD 4870 2GB. (explain)

Radeon HD 5970 232000 Mtexels/sec
Radeon HD 4870 2GB 30000 Mtexels/sec
Difference: 202000 (673%)

Pixel Rate

The Radeon HD 5970 will be quite a bit (more or less 673%) more effective at AA than the Radeon HD 4870 2GB, and also should be able to handle higher resolutions better. (explain)

Radeon HD 5970 92800 Mpixels/sec
Radeon HD 4870 2GB 12000 Mpixels/sec
Difference: 80800 (673%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4870 2GB

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4870 2GB Radeon HD 5970
Manufacturer AMD AMD
Year Jun 25, 2008 November 2009
Code Name RV770 XT Hemlock XT
Memory 2048 MB 1024 MB (x2)
Core Speed 750 MHz 725 MHz (x2)
Memory Speed 3600 MHz 4000 MHz (x2)
Power (Max TDP) 150 watts 294 watts
Bandwidth 115200 MB/sec 256000 MB/sec
Texel Rate 30000 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 12000 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 800(160x5) 1600 (x2)
Texture Mapping Units 40 160 (x2)
Render Output Units 16 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 55 nm 40 nm
Transistors 956 million 2154 million
Bus PCIe 2.0 x16 PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transferred past the external memory interface in one second. It is calculated by multiplying the bus width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 4870 2GB

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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